general fix-ups.
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@@ -42,7 +42,7 @@ explosion:
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shockwave: shockwave
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Start: 0
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Length: *
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Tick: 20
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Tick: 30
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nuke: atomsfx
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Start: 0
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Length: *
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@@ -1256,7 +1256,7 @@ plates:
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Length: 6
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fire:
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1: fire1
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1: fire2
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Start: 0
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Length: *
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2: fire2
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@@ -364,7 +364,7 @@ FakeMissile:
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Light: 0%
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Heavy: 0%
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Concrete: 0%
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Explosion: med_explosion
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Explosion: large_explosion
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SmudgeType: SandCrater, RockCrater
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Damage: 0
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ImpactSound: EXPLSML2
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@@ -86,7 +86,7 @@ UnitExplodeTiny:
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: large_explosion
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Explosion: med_explosion
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InfDeath: 4
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ImpactSound: EXPLMD2, EXPLSML1, EXPLSML2, EXPLSML3
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