general fix-ups.
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@@ -86,7 +86,7 @@ UnitExplodeTiny:
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: large_explosion
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Explosion: med_explosion
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InfDeath: 4
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ImpactSound: EXPLMD2, EXPLSML1, EXPLSML2, EXPLSML3
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