Make rocks and trees HiddenUnderShroud instead of FrozenUnderFog
This improves performance significantly when many trees and rocks are on the map and shroud/fog are enabled.
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@@ -591,8 +591,7 @@
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Armor:
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Type: Wood
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AutoTargetIgnore:
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FrozenUnderFog:
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StartsRevealed: true
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HiddenUnderShroud:
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ScriptTriggers:
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^TibTree:
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@@ -608,8 +607,7 @@
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tiberium
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FrozenUnderFog:
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StartsRevealed: true
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HiddenUnderShroud:
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WithMakeAnimation:
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^Rock:
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@@ -625,8 +623,7 @@
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tree
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FrozenUnderFog:
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StartsRevealed: true
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HiddenUnderShroud:
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ScriptTriggers:
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EditorTilesetFilter:
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RequireTilesets: DESERT
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