Mission changes

Mission changes
This commit is contained in:
Grant H.
2013-06-08 18:46:32 -05:00
parent eb159afb64
commit 54439f8af8

View File

@@ -20,9 +20,6 @@ namespace OpenRA.Mods.RA.Missions
class FortScript : IWorldLoaded, ITick
{
Player multi0;
Player multi1;
Player multi2;
Player multi3;
Player soviets;
Actor entry1;
@@ -346,9 +343,6 @@ namespace OpenRA.Mods.RA.Missions
world = w;
soviets = w.Players.Single(p => p.InternalName == "Soviets");
multi0 = w.Players.Single(p => p.InternalName == "Multi0");
multi1 = w.Players.SingleOrDefault(p => p.InternalName == "Multi1");
multi2 = w.Players.SingleOrDefault(p => p.InternalName == "Multi2");
multi3 = w.Players.SingleOrDefault(p => p.InternalName == "Multi3");
patrolAttackFrame = 750;
patrolattackAtFrameIncrement = 750;
WaveAttackFrame = 500;