spliit CncDirectConnectLogic into its own file

This commit is contained in:
Chris Forbes
2011-09-25 15:02:38 +13:00
parent 07175277f1
commit 54922a74b1
3 changed files with 49 additions and 32 deletions

View File

@@ -107,6 +107,7 @@
<Compile Include="Widgets\TooltipContainerWidget.cs" />
<Compile Include="WithFire.cs" />
<Compile Include="WithRoof.cs" />
<Compile Include="Widgets\Logic\CncDirectConnectLogic.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -0,0 +1,48 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
public class CncDirectConnectLogic
{
[ObjectCreator.UseCtor]
public CncDirectConnectLogic([ObjectCreator.Param] Widget widget,
[ObjectCreator.Param] Action onExit,
[ObjectCreator.Param] Action openLobby)
{
var panel = widget.GetWidget("DIRECTCONNECT_PANEL");
var ipField = panel.GetWidget<TextFieldWidget>("IP");
var portField = panel.GetWidget<TextFieldWidget>("PORT");
var last = Game.Settings.Player.LastServer.Split(':').ToArray();
ipField.Text = last.Length > 1 ? last[0] : "localhost";
portField.Text = last.Length > 2 ? last[1] : "1234";
panel.GetWidget<ButtonWidget>("JOIN_BUTTON").OnClick = () =>
{
int port;
if (!int.TryParse(portField.Text, out port))
port = 1234;
Game.Settings.Player.LastServer = "{0}:{1}".F(ipField.Text, port);
Game.Settings.Save();
Widget.CloseWindow();
CncConnectingLogic.Connect(ipField.Text, port, openLobby, onExit);
};
panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () => { Widget.CloseWindow(); onExit(); };
}
}
}

View File

@@ -159,36 +159,4 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
}
}
}
public class CncDirectConnectLogic
{
[ObjectCreator.UseCtor]
public CncDirectConnectLogic([ObjectCreator.Param] Widget widget,
[ObjectCreator.Param] Action onExit,
[ObjectCreator.Param] Action openLobby)
{
var panel = widget.GetWidget("DIRECTCONNECT_PANEL");
var ipField = panel.GetWidget<TextFieldWidget>("IP");
var portField = panel.GetWidget<TextFieldWidget>("PORT");
var last = Game.Settings.Player.LastServer.Split(':').ToArray();
ipField.Text = last.Length > 1 ? last[0] : "localhost";
portField.Text = last.Length > 2 ? last[1] : "1234";
panel.GetWidget<ButtonWidget>("JOIN_BUTTON").OnClick = () =>
{
int port;
if (!int.TryParse(portField.Text, out port))
port = 1234;
Game.Settings.Player.LastServer = "{0}:{1}".F(ipField.Text, port);
Game.Settings.Save();
Widget.CloseWindow();
CncConnectingLogic.Connect(ipField.Text, port, openLobby, onExit);
};
panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () => { Widget.CloseWindow(); onExit(); };
}
}
}