#1050 Extract generic PlayMusicOnMapLoad trait from cnc shellmap script

This commit is contained in:
Chris Forbes
2011-08-16 18:00:21 +12:00
parent c47833e9a0
commit 55ec88316a
4 changed files with 52 additions and 24 deletions

View File

@@ -17,23 +17,13 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class CncShellmapScriptInfo : ITraitInfo
{
public string Music = "map1";
public object Create(ActorInitializer init) { return new CncShellmapScript(this); }
}
class CncShellmapScriptInfo : TraitInfo<CncShellmapScript> { }
class CncShellmapScript: IWorldLoaded, ITick
{
CncShellmapScriptInfo Info;
Dictionary<string, Actor> Actors;
static int2 ViewportOrigin;
public CncShellmapScript(CncShellmapScriptInfo info)
{
Info = info;
}
public void WorldLoaded(World w)
{
var b = w.Map.Bounds;
@@ -42,30 +32,19 @@ namespace OpenRA.Mods.RA
Actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
LoopMusic();
SetViewport();
}
void LoopMusic()
{
if (!Game.Settings.Game.ShellmapMusic ||
Info.Music == null ||
!Rules.Music.ContainsKey(Info.Music))
return;
Sound.PlayMusicThen(Rules.Music[Info.Music], () => LoopMusic());
}
void SetViewport()
{
var t = (ticks + 45) % (360f * speed) * (Math.PI / 180) * 1f / speed;
var loc = ViewportOrigin + new float2(-15,4) * float2.FromAngle( (float)t );
Game.viewport.Center(loc);
}
int ticks = 0;
float speed = 4f;
public void Tick(Actor self)
{
SetViewport();

View File

@@ -358,6 +358,7 @@
<Compile Include="HarvesterHuskModifier.cs" />
<Compile Include="ThrowsParticle.cs" />
<Compile Include="Crates\HideMapCrateAction.cs" />
<Compile Include="World\PlayMusicOnMapLoad.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -0,0 +1,45 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.FileFormats;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA
{
class PlayMusicOnMapLoadInfo : ITraitInfo
{
public readonly string Music = null;
public readonly bool Loop = false;
public object Create(ActorInitializer init) { return new PlayMusicOnMapLoad(this); }
}
class PlayMusicOnMapLoad : IWorldLoaded
{
PlayMusicOnMapLoadInfo Info;
public PlayMusicOnMapLoad(PlayMusicOnMapLoadInfo info) { Info = info; }
public void WorldLoaded(World w) { PlayMusic(); }
void PlayMusic()
{
var onComplete = Info.Loop ? (Action)PlayMusic : () => {};
if (Game.Settings.Game.ShellmapMusic &&
Rules.Music.ContainsKey(Info.Music))
Sound.PlayMusicThen(Rules.Music[Info.Music], onComplete);
}
}
}

View File

@@ -1012,6 +1012,9 @@ Rules:
-SpawnMPUnits:
-MPStartLocations:
-CrateSpawner:
PlayMusicOnMapLoad:
Music: map1
Loop: true
CncShellmapScript:
LoadWidgetAtGameStart:
Widget: MENU_BACKGROUND