Inline variables.

This commit is contained in:
Matthias Mailänder
2023-04-23 17:49:46 +02:00
committed by Gustas
parent 51bbfc39b0
commit 55ff0ac1f4
2 changed files with 11 additions and 7 deletions

View File

@@ -150,7 +150,8 @@ namespace OpenRA
}
catch (Exception e)
{
Log.Write("debug", "Failed to load rules for `{0}` with error: {1}", Title, e.Message);
Log.Write("debug", $"Failed to load rules for `{Title}` with error:");
Log.Write("debug", e);
}
WorldActorInfo = modData.DefaultRules.Actors[SystemActors.World];
@@ -463,7 +464,8 @@ namespace OpenRA
}
catch (Exception e)
{
Log.Write("debug", "Failed parsing mapserver minimap response: {0}", e);
Log.Write("debug", "Failed parsing mapserver minimap response:");
Log.Write("debug", e);
newData.Preview = null;
}
}
@@ -477,7 +479,8 @@ namespace OpenRA
}
catch (Exception e)
{
Log.Write("debug", "Failed parsing mapserver response: {0}", e);
Log.Write("debug", "Failed parsing mapserver response:");
Log.Write("debug", e);
}
// Commit updated data before running the callbacks
@@ -544,7 +547,7 @@ namespace OpenRA
await response.ReadAsStreamWithProgress(fileStream, OnDownloadProgress, CancellationToken.None);
mapInstallPackage.Update(mapFilename, fileStream.ToArray());
Log.Write("debug", "Downloaded map to '{0}'", mapFilename);
Log.Write("debug", $"Downloaded map to '{mapFilename}'");
var package = mapInstallPackage.OpenPackage(mapFilename, modData.ModFiles);
if (package == null)
@@ -557,7 +560,8 @@ namespace OpenRA
}
catch (Exception e)
{
Log.Write("debug", "Map installation failed with error: {0}", e);
Log.Write("debug", "Map installation failed with error:");
Log.Write("debug", e);
innerData.Status = MapStatus.DownloadError;
}
});

View File

@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Scripting
[Desc("Returns true if this is a shellmap and the player has paused animations.")]
public bool IsPausedShellmap => Context.World.Type == WorldType.Shellmap && gameSettings.PauseShellmap;
[Desc("Returns the value of a `ScriptLobbyDropdown` selected in the game lobby.")]
[Desc("Returns the value of a `" + nameof(ScriptLobbyDropdown) + "` selected in the game lobby.")]
public LuaValue LobbyOption(string id)
{
var option = Context.World.WorldActor.TraitsImplementing<ScriptLobbyDropdown>()
@@ -110,7 +110,7 @@ namespace OpenRA.Mods.Common.Scripting
if (option == null)
{
Log.Write("lua", "A ScriptLobbyDropdown with ID `" + id + "` was not found.");
Log.Write("lua", $"A {nameof(ScriptLobbyDropdown)} with ID `{id}` was not found.");
return null;
}