moved Explodes to RA
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@@ -220,7 +220,6 @@
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<Compile Include="Traits\World\BuildingInfluence.cs" />
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<Compile Include="Traits\World\BuildingInfluence.cs" />
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<Compile Include="Traits\CanPowerDown.cs" />
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<Compile Include="Traits\CanPowerDown.cs" />
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<Compile Include="Traits\Crate.cs" />
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<Compile Include="Traits\Crate.cs" />
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<Compile Include="Traits\Explodes.cs" />
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<Compile Include="Traits\Fake.cs" />
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<Compile Include="Traits\Fake.cs" />
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<Compile Include="Traits\Helicopter.cs" />
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<Compile Include="Traits\Helicopter.cs" />
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<Compile Include="Traits\Modifiers\InvisibleToOthers.cs" />
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<Compile Include="Traits\Modifiers\InvisibleToOthers.cs" />
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@@ -43,7 +43,7 @@ namespace OpenRA.Traits
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public virtual object Create(Actor self) { return new AttackBase(self); }
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public virtual object Create(Actor self) { return new AttackBase(self); }
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}
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}
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class AttackBase : IIssueOrder, IResolveOrder, ITick
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public class AttackBase : IIssueOrder, IResolveOrder, ITick
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{
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{
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[Sync] public Actor target;
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[Sync] public Actor target;
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@@ -18,9 +18,9 @@
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*/
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*/
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#endregion
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#endregion
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using OpenRA.Effects;
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using OpenRA.Traits;
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namespace OpenRA.Traits
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namespace OpenRA.Mods.RA
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{
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{
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class ExplodesInfo : TraitInfo<Explodes>
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class ExplodesInfo : TraitInfo<Explodes>
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{
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{
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@@ -66,6 +66,7 @@
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<Compile Include="Effects\NukeLaunch.cs" />
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<Compile Include="Effects\NukeLaunch.cs" />
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<Compile Include="Activities\Harvest.cs" />
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<Compile Include="Activities\Harvest.cs" />
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<Compile Include="EmitInfantryOnSell.cs" />
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<Compile Include="EmitInfantryOnSell.cs" />
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<Compile Include="Explodes.cs" />
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<Compile Include="Harvester.cs" />
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<Compile Include="Harvester.cs" />
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<Compile Include="HasUnitOnBuild.cs" />
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<Compile Include="HasUnitOnBuild.cs" />
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<Compile Include="Husk.cs" />
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<Compile Include="Husk.cs" />
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