Rewrite C&C shellmap script in lua.
This commit is contained in:
@@ -1,92 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.RA.Activities;
|
||||
using OpenRA.Mods.RA.Move;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
class CncShellmapScriptInfo : TraitInfo<CncShellmapScript> { }
|
||||
|
||||
class CncShellmapScript : IWorldLoaded, ITick
|
||||
{
|
||||
WPos viewportOrigin;
|
||||
Dictionary<string, Actor> actors;
|
||||
WorldRenderer worldRenderer;
|
||||
|
||||
public void WorldLoaded(World w, WorldRenderer wr)
|
||||
{
|
||||
worldRenderer = wr;
|
||||
var b = w.Map.Bounds;
|
||||
viewportOrigin = new CPos(b.Left + b.Width / 2, b.Top + b.Height / 2).CenterPosition;
|
||||
worldRenderer.Viewport.Center(viewportOrigin);
|
||||
|
||||
actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
|
||||
|
||||
SetViewport();
|
||||
}
|
||||
|
||||
void SetViewport()
|
||||
{
|
||||
var t = (ticks + 45) % (360f * speed) * (Math.PI / 180) * 1f / speed;
|
||||
var offset = new float2(-15360, 4096) * float2.FromAngle((float)t);
|
||||
worldRenderer.Viewport.Center(viewportOrigin + new WVec((int)offset.X, (int)offset.Y, 0));
|
||||
}
|
||||
|
||||
int ticks = 0;
|
||||
float speed = 4f;
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
SetViewport();
|
||||
|
||||
if (ticks == 0)
|
||||
{
|
||||
LoopTrack(actors["boat1"], actors["tl1"].Location, actors["tr1"].Location);
|
||||
LoopTrack(actors["boat3"], actors["tl1"].Location, actors["tr1"].Location);
|
||||
LoopTrack(actors["boat2"], actors["tl3"].Location, actors["tr3"].Location);
|
||||
LoopTrack(actors["boat4"], actors["tl3"].Location, actors["tr3"].Location);
|
||||
CreateUnitsInTransport(actors["lst1"], new string[] { "htnk" });
|
||||
CreateUnitsInTransport(actors["lst2"], new string[] { "mcv" });
|
||||
CreateUnitsInTransport(actors["lst3"], new string[] { "htnk" });
|
||||
LoopTrack(actors["lst1"], actors["tl2"].Location, actors["tr2"].Location);
|
||||
LoopTrack(actors["lst2"], actors["tl2"].Location, actors["tr2"].Location);
|
||||
LoopTrack(actors["lst3"], actors["tl2"].Location, actors["tr2"].Location);
|
||||
}
|
||||
|
||||
ticks++;
|
||||
}
|
||||
|
||||
void CreateUnitsInTransport(Actor transport, string[] cargo)
|
||||
{
|
||||
var f = transport.Trait<IFacing>();
|
||||
var c = transport.Trait<Cargo>();
|
||||
foreach (var i in cargo)
|
||||
c.Load(transport, transport.World.CreateActor(false, i.ToLowerInvariant(), new TypeDictionary
|
||||
{
|
||||
new OwnerInit(transport.Owner),
|
||||
new FacingInit(f.Facing),
|
||||
}));
|
||||
}
|
||||
|
||||
void LoopTrack(Actor self, CPos left, CPos right)
|
||||
{
|
||||
var mobile = self.Trait<Mobile>();
|
||||
self.QueueActivity(mobile.ScriptedMove(left));
|
||||
self.QueueActivity(new SimpleTeleport(right));
|
||||
self.QueueActivity(new CallFunc(() => LoopTrack(self, left, right)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -77,7 +77,6 @@
|
||||
<Compile Include="CncMenuPaletteEffect.cs" />
|
||||
<Compile Include="Effects\IonCannon.cs" />
|
||||
<Compile Include="IonCannonPower.cs" />
|
||||
<Compile Include="Missions\CncShellmapScript.cs" />
|
||||
<Compile Include="Missions\Gdi01Script.cs" />
|
||||
<Compile Include="Missions\Nod01Script.cs" />
|
||||
<Compile Include="PoisonedByTiberium.cs" />
|
||||
|
||||
@@ -986,24 +986,6 @@ Actors:
|
||||
Location: 65,20
|
||||
Owner: Nod
|
||||
Facing: 192
|
||||
tl1: mpspawn
|
||||
Location: 8,33
|
||||
Owner: Neutral
|
||||
tr1: mpspawn
|
||||
Location: 87,33
|
||||
Owner: Neutral
|
||||
tl2: mpspawn
|
||||
Location: 8,35
|
||||
Owner: Neutral
|
||||
tr2: mpspawn
|
||||
Location: 87,35
|
||||
Owner: Neutral
|
||||
tl3: mpspawn
|
||||
Location: 8,37
|
||||
Owner: Neutral
|
||||
tr3: mpspawn
|
||||
Location: 87,37
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
@@ -1015,7 +997,8 @@ Rules:
|
||||
PlayMusicOnMapLoad:
|
||||
Music: map1
|
||||
Loop: true
|
||||
CncShellmapScript:
|
||||
LuaScriptInterface:
|
||||
LuaScripts: shellmap.lua
|
||||
LoadWidgetAtGameStart:
|
||||
Widget: MENU_BACKGROUND
|
||||
LST:
|
||||
|
||||
44
mods/cnc/maps/shellmap/shellmap.lua
Normal file
44
mods/cnc/maps/shellmap/shellmap.lua
Normal file
@@ -0,0 +1,44 @@
|
||||
|
||||
ticks = 0
|
||||
speed = 5
|
||||
|
||||
Tick = function()
|
||||
ticks = ticks + 1
|
||||
local t = (ticks + 45) % (360 * speed) * (math.pi / 180) / speed;
|
||||
OpenRA.SetViewportCenterPosition(WPos.op_Addition(viewportOrigin, MakeVec(-15360 * math.sin(t), 4096 * math.cos(t))))
|
||||
end
|
||||
|
||||
WorldLoaded = function()
|
||||
viewportOrigin = OpenRA.GetViewportCenterPosition()
|
||||
CreateUnitsInTransport(lst1, { "htnk" });
|
||||
CreateUnitsInTransport(lst2, { "mcv" });
|
||||
CreateUnitsInTransport(lst3, { "htnk" });
|
||||
|
||||
local units = { boat1, boat2, boat3, boat4, lst1, lst2, lst3}
|
||||
for i, unit in ipairs(units) do
|
||||
LoopTrack(unit, MakePos(8, unit.Location.Y), MakePos(87, unit.Location.Y))
|
||||
end
|
||||
end
|
||||
|
||||
LoopTrack = function(actor, left, right)
|
||||
Actor.ScriptedMove(actor, left)
|
||||
Actor.Teleport(actor, right)
|
||||
Actor.CallFunc(actor, function() LoopTrack(actor, left, right) end)
|
||||
end
|
||||
|
||||
CreateUnitsInTransport = function(transport, passengerNames)
|
||||
local cargo = Actor.Trait(transport, "Cargo")
|
||||
local owner = transport.owner
|
||||
for i, passengerName in ipairs(passengerNames) do
|
||||
cargo:Load(transport, Actor.Create(passengerName, { AddToWorld = false, Owner = owner }))
|
||||
end
|
||||
end
|
||||
|
||||
-- TODO: The standard library should expose CPos.New() etc
|
||||
MakePos = function(x, y)
|
||||
return OpenRA.New("CPos", { {x, "Int32"}, {y, "Int32"} })
|
||||
end
|
||||
|
||||
MakeVec = function(x, y)
|
||||
return OpenRA.New("WVec", { {x, "Int32"}, {y, "Int32"}, {0, "Int32"} })
|
||||
end
|
||||
Reference in New Issue
Block a user