git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1720 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -108,7 +108,7 @@ namespace BluntDirectX { namespace Direct3D
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return gcnew GraphicsDevice( dev, true );
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}
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static GraphicsDevice^ Create(Control^ host, int width, int height, bool windowed, bool vsync)
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static GraphicsDevice^ Create(Control^ host, int width, int height, bool windowed, bool vsync, Surfaces surfs)
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{
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IDirect3D9* d3d = Direct3DCreate9( D3D_SDK_VERSION );
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D3DPRESENT_PARAMETERS pp;
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@@ -119,7 +119,11 @@ namespace BluntDirectX { namespace Direct3D
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pp.BackBufferHeight = height;
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pp.BackBufferFormat = D3DFMT_X8R8G8B8;
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pp.EnableAutoDepthStencil = false;
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bool needZ = 0 != (int)(surfs & Surfaces::Depth);
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pp.EnableAutoDepthStencil = needZ;
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if (needZ)
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pp.AutoDepthStencilFormat = D3DFMT_D24X8;
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pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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pp.Windowed = windowed;
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@@ -151,6 +155,11 @@ namespace BluntDirectX { namespace Direct3D
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throw gcnew ApplicationException("D3D not available.");
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}
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static GraphicsDevice^ Create(Control^ host, int width, int height, bool windowed, bool vsync)
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{
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return Create(host, width, height, windowed, vsync, Surfaces::Color);
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}
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void EnableScissor( int left, int top, int width, int height )
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{
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RECT r = { left, top, left + width, top + height };
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