Ion Cannon now scorches the whole hit area, and uses higher Spread + low

MaxSpread to increase damage within the hit area, but keep area of effect
itself relatively low.
Additionally increased damage to make it less inferior to Nukes.
This commit is contained in:
reaperrr
2014-07-11 21:38:47 +02:00
parent eb96b72878
commit 56eca3a5e3

View File

@@ -117,8 +117,10 @@ Atomic:
IonCannon:
ValidTargets: Ground, Air
Warhead@impact:
Damage: 900
Spread: 853
Damage: 1000
SmudgeType: Scorch
Spread: 1c0
MaxSpread: 3c640
DestroyResources: true
InfDeath: 5
Warhead@area:
@@ -129,6 +131,14 @@ IonCannon:
DestroyResources: true
Delay: 3
InfDeath: 5
Warhead@area2:
DamageModel: PerCell
Damage: 0
SmudgeType: Scorch
Size: 1
DestroyResources: true
Delay: 3
InfDeath: 5
Sniper:
Report: RAMGUN2.AUD