New crate type 'HealUnitsCrateAction' which heals all of the units that the collecting player has. Very rare. New 'ContainsCrate' trait which goes along with this - could be used to hide crates inside churches for example like in the original RA missions.

This commit is contained in:
Scott_NZ
2012-09-15 20:55:20 +12:00
parent 8fabf1504a
commit 56f36e45db
6 changed files with 121 additions and 2 deletions

View File

@@ -172,6 +172,7 @@
<Compile Include="ColorPickerPaletteModifier.cs" />
<Compile Include="Combat.cs" />
<Compile Include="ConquestVictoryConditions.cs" />
<Compile Include="ContainsCrate.cs" />
<Compile Include="Crate.cs" />
<Compile Include="CrateAction.cs" />
<Compile Include="CrateDrop.cs" />
@@ -181,6 +182,7 @@
<Compile Include="Crates\GiveCashCrateAction.cs" />
<Compile Include="Crates\GiveMcvCrateAction.cs" />
<Compile Include="Crates\GiveUnitCrateAction.cs" />
<Compile Include="Crates\HealUnitsCrateAction.cs" />
<Compile Include="Crates\HideMapCrateAction.cs" />
<Compile Include="Crates\LevelUpCrateAction.cs" />
<Compile Include="Crates\RevealMapCrateAction.cs" />