New crate type 'HealUnitsCrateAction' which heals all of the units that the collecting player has. Very rare. New 'ContainsCrate' trait which goes along with this - could be used to hide crates inside churches for example like in the original RA missions.
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@@ -178,8 +178,8 @@ Actors:
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Actor42: t02
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Location: 80,78
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Owner: Neutral
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Actor43: t07
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Location: 78,95
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Actor43: t02
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Location: 79,102
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Owner: Neutral
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Actor132: fenc
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Location: 100,100
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@@ -2029,6 +2029,15 @@ Actors:
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Actor634: 3tnk
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Location: 37,65
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Owner: Soviets
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Actor55: wood
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Location: 79,94
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Owner: Neutral
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Actor168: wood
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Location: 79,95
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Owner: Neutral
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Actor172: wood
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Location: 79,96
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Owner: Neutral
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Smudges:
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@@ -2048,6 +2057,8 @@ Rules:
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E7:
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AutoTarget:
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InitialStance: ReturnFire
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V01:
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ContainsCrate:
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TRAN:
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-Selectable:
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Buildable:
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@@ -2151,6 +2162,41 @@ Rules:
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FTRK:
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Buildable:
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Owner: None
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CRATE:
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GiveCashCrateAction:
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SelectionShares: 0
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LevelUpCrateAction:
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SelectionShares: 0
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ExplodeCrateAction@fire:
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SelectionShares: 0
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ExplodeCrateAction@boom:
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SelectionShares: 0
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ExplodeCrateAction@nuke:
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SelectionShares: 0
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HideMapCrateAction:
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SelectionShares: 0
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HealUnitsCrateAction:
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SelectionShares: 10000
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RevealMapCrateAction:
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SelectionShares: 0
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SupportPowerCrateAction@parabombs:
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SelectionShares: 0
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GiveMcvCrateAction:
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SelectionShares: 0
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GiveUnitCrateAction@jeep:
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SelectionShares: 0
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GiveUnitCrateAction@arty:
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SelectionShares: 0
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GiveUnitCrateAction@v2rl:
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SelectionShares: 0
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GiveUnitCrateAction@1tnk:
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SelectionShares: 0
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GiveUnitCrateAction@2tnk:
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SelectionShares: 0
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GiveUnitCrateAction@3tnk:
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SelectionShares: 0
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GiveUnitCrateAction@4tnk:
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SelectionShares: 0
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Sequences:
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@@ -355,6 +355,9 @@ CRATE:
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HideMapCrateAction:
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SelectionShares: 5
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Effect: hide-map
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HealUnitsCrateAction:
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Notification: heal2.aud
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SelectionShares: 2
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RevealMapCrateAction:
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SelectionShares: 1
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Effect: reveal-map
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