Update the documentation of LaysTerrain
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@@ -22,10 +22,11 @@ namespace OpenRA.Mods.D2k.Traits
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public readonly ushort Template = 0;
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public readonly ushort Template = 0;
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[FieldLoader.Require]
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[FieldLoader.Require]
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[Desc("The terrain types that this template will be placed on")]
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[Desc("The terrain types that this template will be placed on.")]
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public readonly HashSet<string> TerrainTypes = new HashSet<string>();
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public readonly HashSet<string> TerrainTypes = new HashSet<string>();
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[Desc("Offset relative to the actor TopLeft. Not used if the template is PickAny")]
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[Desc("Offset relative to the actor TopLeft. Not used if the template is PickAny.",
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"Tiles being offset out of the actor's footprint will not be placed.")]
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public readonly CVec Offset = CVec.Zero;
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public readonly CVec Offset = CVec.Zero;
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public object Create(ActorInitializer init) { return new LaysTerrain(init.Self, this); }
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public object Create(ActorInitializer init) { return new LaysTerrain(init.Self, this); }
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