Add a Pak parser for Dune II archives.
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@@ -90,7 +90,7 @@ NEW:
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Overhauled sprite loading code.
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Improved error message when loading corrupted sprites.
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Rewritten shp(ts) parser makes more efficient use of texture space.
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Added support for the dune 2 shp format.
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Added support for the dune 2 shp and pak formats.
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Build system and packages:
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Added GeoIP to Makefile so it is installed properly.
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Added desktop shortcut creation support to the Makefile and Windows installer.
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@@ -57,6 +57,8 @@ namespace OpenRA.FileFormats
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throw new NotImplementedException("Creating .RS archives is unsupported");
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else if (filename.EndsWith(".Z", StringComparison.InvariantCultureIgnoreCase))
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throw new NotImplementedException("Creating .Z archives is unsupported");
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else if (filename.EndsWith(".PAK", StringComparison.InvariantCultureIgnoreCase))
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throw new NotImplementedException("Creating .PAK archives is unsupported");
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else
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return new Folder(filename, order, content);
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}
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@@ -77,6 +79,8 @@ namespace OpenRA.FileFormats
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return new D2kSoundResources(filename, order);
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else if (filename.EndsWith(".Z", StringComparison.InvariantCultureIgnoreCase))
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return new InstallShieldPackage(filename, order);
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else if (filename.EndsWith(".PAK", StringComparison.InvariantCultureIgnoreCase))
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return new PakFile(filename, order);
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else
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return new Folder(filename, order);
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}
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97
OpenRA.FileFormats/Filesystem/Pak.cs
Normal file
97
OpenRA.FileFormats/Filesystem/Pak.cs
Normal file
@@ -0,0 +1,97 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace OpenRA.FileFormats
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{
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struct Entry
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{
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public uint Offset;
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public uint Length;
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public string Filename;
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}
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public class PakFile : IFolder
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{
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string filename;
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int priority;
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Dictionary<string, Entry> index;
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Stream stream;
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public PakFile(string filename, int priority)
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{
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this.filename = filename;
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this.priority = priority;
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index = new Dictionary<string, Entry>();
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stream = FileSystem.Open(filename);
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index = new Dictionary<string, Entry>();
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var offset = stream.ReadUInt32();
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while (offset != 0)
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{
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var file = stream.ReadASCIIZ();
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var next = stream.ReadUInt32();
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var length = (next == 0 ? (uint)stream.Length : next) - offset;
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// Ignore duplicate files
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if (index.ContainsKey(file))
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continue;
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index.Add(file, new Entry { Offset = offset, Length = length, Filename = file });
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offset = next;
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}
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}
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public Stream GetContent(string filename)
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{
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Entry entry;
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if (!index.TryGetValue(filename, out entry))
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return null;
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stream.Seek(entry.Offset, SeekOrigin.Begin);
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var data = new byte[entry.Length];
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stream.Read(data, 0, (int)entry.Length);
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return new MemoryStream(data);
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}
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public IEnumerable<uint> ClassicHashes()
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{
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foreach (var filename in index.Keys)
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yield return PackageEntry.HashFilename(filename, PackageHashType.Classic);
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}
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public IEnumerable<uint> CrcHashes()
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{
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yield break;
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}
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public IEnumerable<string> AllFileNames()
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{
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foreach (var filename in index.Keys)
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yield return filename;
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}
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public bool Exists(string filename)
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{
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return index.ContainsKey(filename);
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}
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public void Write(Dictionary<string, byte[]> contents)
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{
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throw new NotImplementedException("Cannot save Pak archives.");
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}
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public int Priority { get { return 1000 + priority; } }
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public string Name { get { return filename; } }
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}
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}
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@@ -153,6 +153,7 @@
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<Compile Include="Graphics\TmpRAReader.cs" />
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<Compile Include="Graphics\TmpTDReader.cs" />
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<Compile Include="Graphics\ShpD2Reader.cs" />
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<Compile Include="FileSystem\Pak.cs" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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