Improve the exception message when a Bridge's DemolishWeapon cannot be found
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@@ -47,7 +47,18 @@ namespace OpenRA.Mods.Common.Traits
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public object Create(ActorInitializer init) { return new Bridge(init.Self, this); }
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public void RulesetLoaded(Ruleset rules, ActorInfo ai) { DemolishWeaponInfo = rules.Weapons[DemolishWeapon.ToLowerInvariant()]; }
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public void RulesetLoaded(Ruleset rules, ActorInfo ai)
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{
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if (string.IsNullOrEmpty(DemolishWeapon))
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throw new YamlException("A value for DemolishWeapon of a Bridge trait is missing.");
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WeaponInfo weapon;
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var weaponToLower = DemolishWeapon.ToLowerInvariant();
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if (!rules.Weapons.TryGetValue(weaponToLower, out weapon))
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throw new YamlException("Weapons Ruleset does not contain an entry '{0}'".F(weaponToLower));
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DemolishWeaponInfo = weapon;
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}
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public IEnumerable<Pair<ushort, int>> Templates
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{
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