D2k crate balance
- Fixed prerequisites. - Added more infantry crates. - Upped the create explosion damage, though it is still very little. Takes about a third health off a Trike.
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@@ -28,77 +28,90 @@ crate:
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RevealMapCrateAction:
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SelectionShares: 2
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Effect: reveal-map
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GiveUnitCrateAction@Trike:
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SelectionShares: 20
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Units: trike
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Prerequisites: techlevel.low, Light
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GiveUnitCrateAction@Raider:
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GiveUnitCrateAction@LightInfantry:
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SelectionShares: 15
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Units: light_inf, light_inf, light_inf, light_inf, light_inf
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Prerequisites: techlevel.low, barracks
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GiveUnitCrateAction@Trooper:
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SelectionShares: 10
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Units: trooper, trooper, trooper, trooper
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Prerequisites: techlevel.low, barracks, upgrade.barracks
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GiveUnitCrateAction@Engineer:
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SelectionShares: 10
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Units: engineer
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Prerequisites: techlevel.low, barracks, upgrade.barracks
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GiveUnitCrateAction@Trike:
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SelectionShares: 25
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Units: trike
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ValidFactions: atreides, harkonnen
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Prerequisites: techlevel.low, light_factory
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GiveUnitCrateAction@Raider:
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SelectionShares: 25
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Units: raider
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ValidFactions: ordos
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Prerequisites: techlevel.low, Light
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Prerequisites: techlevel.low, light_factory
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GiveUnitCrateAction@Quad:
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SelectionShares: 40
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SelectionShares: 20
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Units: quad
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Prerequisites: techlevel.medium, Light, Outpost
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Prerequisites: techlevel.medium, light_factory, upgrade.light
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GiveUnitCrateAction@CombatA:
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SelectionShares: 10
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SelectionShares: 15
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Units: combat_tank_a
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ValidFactions: atreides
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Prerequisites: techlevel.low, Heavy
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Prerequisites: techlevel.low, heavy_factory
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GiveUnitCrateAction@CombatH:
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SelectionShares: 10
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SelectionShares: 15
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Units: combat_tank_h
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ValidFactions: harkonnen
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Prerequisites: techlevel.low, Heavy
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Prerequisites: techlevel.low, heavy_factory
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GiveUnitCrateAction@CombatO:
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SelectionShares: 10
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SelectionShares: 15
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Units: combat_tank_o
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ValidFactions: ordos
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Prerequisites: techlevel.low, Heavy
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Prerequisites: techlevel.low, heavy_factory
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GiveUnitCrateAction@SiegeTank:
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SelectionShares: 10
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SelectionShares: 12
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Units: siege_tank
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Prerequisites: techlevel.medium, Heavy, Outpost
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Prerequisites: techlevel.medium, heavy_factory, upgrade.heavy
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GiveUnitCrateAction@MissileTank:
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SelectionShares: 10
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Units: missile_tank
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Prerequisites: techlevel.high, Hitech
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Prerequisites: techlevel.high, heavy_factory, research_centre
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GiveUnitCrateAction@StealthRaider:
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SelectionShares: 7
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SelectionShares: 8
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Units: stealth_raider
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ValidFactions: ordos
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Prerequisites: techlevel.medium, Hitech
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Prerequisites: techlevel.medium, light_factory, upgrade.light, high_tech_factory
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GiveUnitCrateAction@Fremen:
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SelectionShares: 5
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Units: fremen,fremen
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Units: fremen, fremen
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ValidFactions: atreides
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Prerequisites: techlevel.high, Palace
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Prerequisites: techlevel.high, palace
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GiveUnitCrateAction@Sardaukar:
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SelectionShares: 8
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Units: sardaukar,sardaukar
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SelectionShares: 5
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Units: sardaukar, sardaukar, sardaukar
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ValidFactions: harkonnen
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Prerequisites: techlevel.high, Palace
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Prerequisites: techlevel.high, palace
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GiveUnitCrateAction@Saboteur:
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SelectionShares: 3
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Units: saboteur,saboteur
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SelectionShares: 5
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Units: saboteur
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ValidFactions: ordos
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Prerequisites: techlevel.high, Palace
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Prerequisites: techlevel.high, palace
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GiveUnitCrateAction@SonicTank:
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SelectionShares: 5
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Units: sonic_tank
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ValidFactions: atreides
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Prerequisites: techlevel.high, Research
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Prerequisites: techlevel.high, research_centre
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GiveUnitCrateAction@Devast:
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SelectionShares: 2
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SelectionShares: 5
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Units: devastator
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ValidFactions: harkonnen
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Prerequisites: techlevel.high, Research
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Prerequisites: techlevel.high, research_centre
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GiveUnitCrateAction@DeviatorTank:
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SelectionShares: 5
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Units: deviator
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ValidFactions: ordos
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Prerequisites: techlevel.high, Research
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Prerequisites: techlevel.high, research_centre
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GiveMcvCrateAction:
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SelectionShares: 0
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NoBaseSelectionShares: 9001
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@@ -658,7 +658,7 @@ CrateExplosion:
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Warhead@1Dam: SpreadDamage
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Spread: 320
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Falloff: 100, 60, 30, 15, 0
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Damage: 200
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Damage: 500
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Versus:
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none: 90
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wall: 5
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