Merge pull request #7299 from penev92/bleed_reorderMakefile
Reorder Travis build command orders
This commit is contained in:
@@ -8,8 +8,8 @@ language: csharp
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script:
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- travis_retry make cli-dependencies
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- make all
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- make test
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- make check
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- make test
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# Automatically update the trait documentation and Lua API
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after_success:
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23
Makefile
23
Makefile
@@ -171,41 +171,58 @@ OpenRA.Editor.Form1.resources:
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resgen2 OpenRA.Editor/Form1.resx OpenRA.Editor.Form1.resources 1> /dev/null
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editor: OpenRA.Editor.MapSelect.resources OpenRA.Editor.Form1.resources $(editor_TARGET)
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check:
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check: utility
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@echo
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@echo "Checking for code style violations in OpenRA.Game..."
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@mono --debug OpenRA.Utility.exe ra --check-code-style OpenRA.Game
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@echo
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@echo "Checking for code style violations in OpenRA.Renderer.Null..."
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@mono --debug OpenRA.Utility.exe ra --check-code-style OpenRA.Renderer.Null
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@echo
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@echo "Checking for code style violations in OpenRA.GameMonitor..."
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@mono --debug OpenRA.Utility.exe ra --check-code-style OpenRA.GameMonitor
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@echo
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@echo "Checking for code style violations in OpenRA.Mods.Common..."
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@mono --debug OpenRA.Utility.exe ra --check-code-style OpenRA.Mods.Common
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@echo
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@echo "Checking for code style violations in OpenRA.Mods.RA..."
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@mono --debug OpenRA.Utility.exe ra --check-code-style OpenRA.Mods.RA
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@echo
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@echo "Checking for code style violations in OpenRA.Mods.Cnc..."
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@mono --debug OpenRA.Utility.exe cnc --check-code-style OpenRA.Mods.Cnc
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@echo
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@echo "Checking for code style violations in OpenRA.Mods.D2k..."
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@mono --debug OpenRA.Utility.exe cnc --check-code-style OpenRA.Mods.D2k
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@echo
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@echo "Checking for code style violations in OpenRA.Mods.TS..."
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@mono --debug OpenRA.Utility.exe cnc --check-code-style OpenRA.Mods.TS
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@echo
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@echo "Checking for code style violations in OpenRA.Editor..."
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@mono --debug OpenRA.Utility.exe cnc --check-code-style OpenRA.Editor
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@echo
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@echo "Checking for code style violations in OpenRA.Renderer.Sdl2..."
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@mono --debug OpenRA.Utility.exe cnc --check-code-style OpenRA.Renderer.Sdl2
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@echo
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@echo "Checking for code style violations in OpenRA.Utility..."
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@mono --debug OpenRA.Utility.exe cnc --check-code-style OpenRA.Utility
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@echo
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@echo "Checking for code style violations in OpenRA.Test..."
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@mono --debug OpenRA.Utility.exe cnc --check-code-style OpenRA.Test
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@echo
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@echo "Checking for code style violations in OpenRA.TilesetBuilder..."
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@mono --debug OpenRA.Utility.exe cnc --check-code-style OpenRA.TilesetBuilder
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test:
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test: utility
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@echo
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@echo "Testing Tiberian Sun mod MiniYAML..."
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@mono --debug OpenRA.Utility.exe ts --check-yaml
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@echo
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@echo "Testing Dune 2000 mod MiniYAML..."
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@mono --debug OpenRA.Utility.exe d2k --check-yaml
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@echo
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@echo "Testing Tiberian Dawn mod MiniYAML..."
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@mono --debug OpenRA.Utility.exe cnc --check-yaml
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@echo
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@echo "Testing Red Alert mod MiniYAML..."
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@mono --debug OpenRA.Utility.exe ra --check-yaml
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@@ -244,7 +261,7 @@ utility_KIND = exe
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utility_DEPS = $(game_TARGET)
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utility_LIBS = $(COMMON_LIBS) $(utility_DEPS) thirdparty/ICSharpCode.SharpZipLib.dll
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PROGRAMS += utility
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utility: $(utility_TARGET)
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utility: $(utility_TARGET) mod_common mod_cnc mod_ra mod_d2k mod_ts
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# Patches binary headers to work around a mono bug
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