Change bombers, remove Hard from Evacuation

This commit is contained in:
JovialFeline
2023-12-09 15:47:12 -05:00
committed by abcdefg30
parent dd7441e0b4
commit 59473bdf9f
4 changed files with 5 additions and 7 deletions

View File

@@ -126,7 +126,7 @@ keep-einstein-alive-at-all-costs = Keep Einstein alive at all costs.
find-einstein-crashed-helicopter = Find Einstein's crashed helicopter. find-einstein-crashed-helicopter = Find Einstein's crashed helicopter.
destroy-sam-sites = Destroy the SAM sites. destroy-sam-sites = Destroy the SAM sites.
hold-position-protect-base = Hold your position and protect the base. hold-position-protect-base = Hold your position and protect the base.
keep-civilians-alive = Do not lose more than { $units } units. do-not-lose-more-than = Do not lose more than { $units } units.
take-out-the-soviet-power-grid = Take out the Soviet power grid. take-out-the-soviet-power-grid = Take out the Soviet power grid.
## exodus ## exodus

View File

@@ -107,8 +107,7 @@ end
SendParabombs = function() SendParabombs = function()
local proxy = Actor.Create("powerproxy.parabombs", false, { Owner = Soviets }) local proxy = Actor.Create("powerproxy.parabombs", false, { Owner = Soviets })
proxy.TargetAirstrike(ParabombPoint1.CenterPosition, (BadgerEntryPoint2.CenterPosition - ParabombPoint1.CenterPosition).Facing) proxy.TargetAirstrike(ParabombPoint1.CenterPosition, (ParabombPoint1.CenterPosition - BadgerEntryPoint2.CenterPosition).Facing)
proxy.TargetAirstrike(ParabombPoint2.CenterPosition, (Map.CenterOfCell(BadgerEntryPoint2.Location + CVec.New(0, 3)) - ParabombPoint2.CenterPosition).Facing)
proxy.Destroy() proxy.Destroy()
end end
@@ -296,7 +295,7 @@ SpawnTanya = function()
if Difficulty ~= "easy" and Allies1.IsLocalPlayer then if Difficulty ~= "easy" and Allies1.IsLocalPlayer then
Trigger.AfterDelay(DateTime.Seconds(2), function() Trigger.AfterDelay(DateTime.Seconds(2), function()
Media.DisplayMessage(UserInterface.Translate("tanya-rules-of-engagement"), UserInterface.Translate("tanya")) Media.DisplayMessageToPlayer(Allies1, UserInterface.Translate("tanya-rules-of-engagement"), UserInterface.Translate("tanya"))
end) end)
end end
end end
@@ -348,7 +347,7 @@ WorldLoaded = function()
DestroySamSitesObjective = AddPrimaryObjective(Allies1, "destroy-sam-sites") DestroySamSitesObjective = AddPrimaryObjective(Allies1, "destroy-sam-sites")
HoldPositionObjective = AddPrimaryObjective(Allies2, "hold-position-protect-base") HoldPositionObjective = AddPrimaryObjective(Allies2, "hold-position-protect-base")
local dontLoseMoreThan = UserInterface.Translate("keep-civilians-alive", { ["units"] = DeathThreshold[Difficulty] }) local dontLoseMoreThan = UserInterface.Translate("do-not-lose-more-than", { ["units"] = DeathThreshold[Difficulty] })
LimitLossesObjective = AddSecondaryObjective(Allies2, dontLoseMoreThan) LimitLossesObjective = AddSecondaryObjective(Allies2, dontLoseMoreThan)
CutSovietPowerObjective = AddSecondaryObjective(Allies2, "take-out-the-soviet-power-grid") CutSovietPowerObjective = AddSecondaryObjective(Allies2, "take-out-the-soviet-power-grid")

View File

@@ -1600,7 +1600,7 @@ Actors:
Location: 26,100 Location: 26,100
Owner: Neutral Owner: Neutral
ParabombPoint1: waypoint ParabombPoint1: waypoint
Location: 39,105 Location: 42,106
Owner: Neutral Owner: Neutral
ParabombPoint2: waypoint ParabombPoint2: waypoint
Location: 39,108 Location: 39,108

View File

@@ -16,7 +16,6 @@ World:
Values: Values:
easy: options-difficulty.easy easy: options-difficulty.easy
normal: options-difficulty.normal normal: options-difficulty.normal
hard: options-difficulty.hard
Default: normal Default: normal
TimeLimitManager: TimeLimitManager:
TimeLimitLocked: True TimeLimitLocked: True