Merge pull request #12739 from SoScared/balance_patch_core
[RA] Balance changes for next playtest/release.
This commit is contained in:
@@ -96,7 +96,7 @@ MIG:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 12c0
|
Range: 13c0
|
||||||
Type: GroundPosition
|
Type: GroundPosition
|
||||||
RevealGeneratedShroud: False
|
RevealGeneratedShroud: False
|
||||||
RevealsShroud@GAPGEN:
|
RevealsShroud@GAPGEN:
|
||||||
@@ -155,7 +155,7 @@ YAK:
|
|||||||
Armor:
|
Armor:
|
||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10c0
|
Range: 11c0
|
||||||
Type: GroundPosition
|
Type: GroundPosition
|
||||||
RevealGeneratedShroud: False
|
RevealGeneratedShroud: False
|
||||||
RevealsShroud@GAPGEN:
|
RevealsShroud@GAPGEN:
|
||||||
|
|||||||
@@ -54,6 +54,8 @@ E1:
|
|||||||
BuildPaletteOrder: 10
|
BuildPaletteOrder: 10
|
||||||
Prerequisites: ~barracks, ~techlevel.infonly
|
Prerequisites: ~barracks, ~techlevel.infonly
|
||||||
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles, Aircraft
|
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles, Aircraft
|
||||||
|
Selectable:
|
||||||
|
Class: E1
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 100
|
Cost: 100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -72,6 +74,15 @@ E1:
|
|||||||
ProducibleWithLevel:
|
ProducibleWithLevel:
|
||||||
Prerequisites: barracks.upgraded
|
Prerequisites: barracks.upgraded
|
||||||
|
|
||||||
|
E1R1:
|
||||||
|
Inherits: E1
|
||||||
|
RenderSprites:
|
||||||
|
Image: E1
|
||||||
|
ProducibleWithLevel:
|
||||||
|
Prerequisites: techlevel.infonly
|
||||||
|
InitialLevels: 1
|
||||||
|
-Buildable:
|
||||||
|
|
||||||
E2:
|
E2:
|
||||||
Inherits: ^Soldier
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
@@ -115,6 +126,8 @@ E3:
|
|||||||
BuildPaletteOrder: 30
|
BuildPaletteOrder: 30
|
||||||
Prerequisites: ~barracks, ~techlevel.infonly
|
Prerequisites: ~barracks, ~techlevel.infonly
|
||||||
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
|
Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
|
||||||
|
Selectable:
|
||||||
|
Class: E3
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 300
|
Cost: 300
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -141,6 +154,15 @@ E3:
|
|||||||
AutoTarget:
|
AutoTarget:
|
||||||
ScanRadius: 5
|
ScanRadius: 5
|
||||||
|
|
||||||
|
E3R1:
|
||||||
|
Inherits: E3
|
||||||
|
RenderSprites:
|
||||||
|
Image: E3
|
||||||
|
ProducibleWithLevel:
|
||||||
|
Prerequisites: techlevel.infonly
|
||||||
|
InitialLevels: 1
|
||||||
|
-Buildable:
|
||||||
|
|
||||||
E4:
|
E4:
|
||||||
Inherits: ^Soldier
|
Inherits: ^Soldier
|
||||||
Buildable:
|
Buildable:
|
||||||
|
|||||||
@@ -789,7 +789,7 @@ ATEK:
|
|||||||
Footprint: xx xx
|
Footprint: xx xx
|
||||||
Dimensions: 2,2
|
Dimensions: 2,2
|
||||||
Health:
|
Health:
|
||||||
HP: 400
|
HP: 600
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -1238,7 +1238,7 @@ AFLD:
|
|||||||
ChargeTime: 360
|
ChargeTime: 360
|
||||||
Description: Paratroopers
|
Description: Paratroopers
|
||||||
LongDesc: A Badger drops a squad of infantry\nanywhere on the map.
|
LongDesc: A Badger drops a squad of infantry\nanywhere on the map.
|
||||||
DropItems: E1,E1,E1,E3,E3
|
DropItems: E1R1,E1R1,E1R1,E3R1,E3R1
|
||||||
SelectTargetSpeechNotification: SelectTarget
|
SelectTargetSpeechNotification: SelectTarget
|
||||||
AllowImpassableCells: false
|
AllowImpassableCells: false
|
||||||
QuantizedFacings: 8
|
QuantizedFacings: 8
|
||||||
@@ -1397,7 +1397,7 @@ BARR:
|
|||||||
Footprint: xx xx
|
Footprint: xx xx
|
||||||
Dimensions: 2,2
|
Dimensions: 2,2
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 600
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -1520,7 +1520,7 @@ TENT:
|
|||||||
Footprint: xx xx
|
Footprint: xx xx
|
||||||
Dimensions: 2,2
|
Dimensions: 2,2
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 600
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
|
|||||||
@@ -306,7 +306,7 @@ MCV:
|
|||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 90
|
BuildPaletteOrder: 90
|
||||||
Prerequisites: fix, ~techlevel.medium
|
Prerequisites: fix, ~techlevel.medium
|
||||||
BuildDuration: 2000
|
BuildDuration: 2500
|
||||||
BuildDurationModifier: 40
|
BuildDurationModifier: 40
|
||||||
Description: Deploys into another Construction Yard.\n Unarmed
|
Description: Deploys into another Construction Yard.\n Unarmed
|
||||||
Valued:
|
Valued:
|
||||||
@@ -488,6 +488,8 @@ MGG:
|
|||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 150
|
BuildPaletteOrder: 150
|
||||||
Prerequisites: atek, ~vehicles.france, ~techlevel.high
|
Prerequisites: atek, ~vehicles.france, ~techlevel.high
|
||||||
|
BuildDuration: 1500
|
||||||
|
BuildDurationModifier: 40
|
||||||
Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed
|
Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1200
|
Cost: 1200
|
||||||
@@ -516,13 +518,15 @@ MGG:
|
|||||||
MRJ:
|
MRJ:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 800
|
Cost: 1100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Mobile Radar Jammer
|
Name: Mobile Radar Jammer
|
||||||
Buildable:
|
Buildable:
|
||||||
Queue: Vehicle
|
Queue: Vehicle
|
||||||
BuildPaletteOrder: 140
|
BuildPaletteOrder: 140
|
||||||
Prerequisites: atek, ~vehicles.allies, ~techlevel.high
|
Prerequisites: atek, ~vehicles.allies, ~techlevel.high
|
||||||
|
BuildDuration: 1370
|
||||||
|
BuildDurationModifier: 40
|
||||||
Description: Jams nearby enemy radar domes\nand deflects incoming missiles.\nCan detect cloaked units.\n Unarmed
|
Description: Jams nearby enemy radar domes\nand deflects incoming missiles.\nCan detect cloaked units.\n Unarmed
|
||||||
Health:
|
Health:
|
||||||
HP: 220
|
HP: 220
|
||||||
@@ -531,24 +535,24 @@ MRJ:
|
|||||||
Mobile:
|
Mobile:
|
||||||
Speed: 85
|
Speed: 85
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 6c0
|
Range: 7c0
|
||||||
WithIdleOverlay@SPINNER:
|
WithIdleOverlay@SPINNER:
|
||||||
Sequence: spinner
|
Sequence: spinner
|
||||||
Offset: -256,0,256
|
Offset: -256,0,256
|
||||||
ProximityExternalCondition@JAMMER:
|
ProximityExternalCondition@JAMMER:
|
||||||
Range: 15c0
|
Range: 18c0
|
||||||
ValidStances: Enemy, Neutral
|
ValidStances: Enemy, Neutral
|
||||||
Condition: jammed
|
Condition: jammed
|
||||||
WithRangeCircle@JAMMER:
|
WithRangeCircle@JAMMER:
|
||||||
Type: jammer
|
Type: jammer
|
||||||
Range: 15c0
|
Range: 18c0
|
||||||
Color: 0000FF80
|
Color: 0000FF80
|
||||||
JamsMissiles:
|
JamsMissiles:
|
||||||
Range: 4c0
|
Range: 5c0
|
||||||
DeflectionStances: Neutral, Enemy
|
DeflectionStances: Neutral, Enemy
|
||||||
RenderJammerCircle:
|
RenderJammerCircle:
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 6c0
|
Range: 7c0
|
||||||
|
|
||||||
TTNK:
|
TTNK:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
|
|||||||
@@ -29,19 +29,19 @@
|
|||||||
|
|
||||||
25mm:
|
25mm:
|
||||||
Inherits: ^Cannon
|
Inherits: ^Cannon
|
||||||
ReloadDelay: 13
|
ReloadDelay: 22
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: cannon2.aud
|
Report: cannon2.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 853
|
Speed: 853
|
||||||
Image: 50CAL
|
Image: 50CAL
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 16
|
Damage: 27
|
||||||
Versus:
|
Versus:
|
||||||
None: 30
|
None: 30
|
||||||
Wood: 40
|
Wood: 40
|
||||||
Light: 100
|
Light: 110
|
||||||
Heavy: 40
|
Heavy: 45
|
||||||
Concrete: 30
|
Concrete: 30
|
||||||
-Warhead@2Smu: LeaveSmudge
|
-Warhead@2Smu: LeaveSmudge
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
|
|||||||
@@ -172,14 +172,14 @@ RedEye:
|
|||||||
Stinger:
|
Stinger:
|
||||||
Inherits: ^AntiGroundMissile
|
Inherits: ^AntiGroundMissile
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 9c0
|
Range: 7c512
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 0
|
BurstDelay: 0
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 3
|
Arm: 3
|
||||||
Inaccuracy: 0
|
Inaccuracy: 0
|
||||||
HorizontalRateOfTurn: 20
|
HorizontalRateOfTurn: 20
|
||||||
RangeLimit: 10c819
|
RangeLimit: 9c512
|
||||||
Speed: 170
|
Speed: 170
|
||||||
CloseEnough: 149
|
CloseEnough: 149
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ FireballLauncher:
|
|||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 20
|
BurstDelay: 20
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 204
|
Speed: 250
|
||||||
TrailImage: fb2
|
TrailImage: fb2
|
||||||
Image: FB1
|
Image: FB1
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user