Use AirstrikePower for spy planes.

This commit is contained in:
Paul Chote
2014-07-07 17:09:20 +12:00
parent a4ba7f7158
commit 59bea931a5
6 changed files with 38 additions and 64 deletions

View File

@@ -31,6 +31,7 @@ namespace OpenRA.Mods.RA
AttackBomberInfo info;
[Sync] Target target;
[Sync] bool inAttackRange;
[Sync] bool facingTarget = true;
public event Action<Actor> OnRemovedFromWorld = self => { };
public event Action<Actor> OnEnteredAttackRange = self => { };
@@ -47,8 +48,14 @@ namespace OpenRA.Mods.RA
var cp = self.CenterPosition;
var bombTarget = Target.FromPos(cp - new WVec(0, 0, cp.Z));
var wasInAttackRange = inAttackRange;
var wasFacingTarget = facingTarget;
inAttackRange = false;
var f = facing.Value.Facing;
var facingToTarget = Util.GetFacing(target.CenterPosition - self.CenterPosition, f);
facingTarget = Math.Abs(facingToTarget - f) % 256 <= info.FacingTolerance;
// Bombs drop anywhere in range
foreach (var a in Armaments.Where(a => a.Info.Name == info.Bombs))
{
@@ -60,9 +67,7 @@ namespace OpenRA.Mods.RA
}
// Guns only fire when approaching the target
var f = facing.Value.Facing;
var facingToTarget = Util.GetFacing(target.CenterPosition - self.CenterPosition, f);
if (Math.Abs(facingToTarget - f) % 256 <= info.FacingTolerance)
if (facingTarget)
{
foreach (var a in Armaments.Where(a => a.Info.Name == info.Guns))
{
@@ -75,6 +80,10 @@ namespace OpenRA.Mods.RA
}
}
// Actors without armaments may want to trigger an action when it passes the target
if (!Armaments.Any())
inAttackRange = !wasInAttackRange && !facingTarget && wasFacingTarget;
if (inAttackRange && !wasInAttackRange)
OnEnteredAttackRange(self);

View File

@@ -352,7 +352,6 @@
<Compile Include="SupportPowers\NukePower.cs" />
<Compile Include="SupportPowers\ParatroopersPower.cs" />
<Compile Include="SupportPowers\SonarPulsePower.cs" />
<Compile Include="SupportPowers\SpyPlanePower.cs" />
<Compile Include="SupportPowers\SupportPower.cs" />
<Compile Include="SupportPowers\SupportPowerChargeBar.cs" />
<Compile Include="SupportPowers\SupportPowerManager.cs" />

View File

@@ -1,59 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Air;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class SpyPlanePowerInfo : SupportPowerInfo
{
public readonly int RevealTime = 6; // seconds
public override object Create(ActorInitializer init) { return new SpyPlanePower(init.self,this); }
}
class SpyPlanePower : SupportPower
{
public SpyPlanePower(Actor self, SpyPlanePowerInfo info) : base(self, info) { }
public override void Activate(Actor self, Order order, SupportPowerManager manager)
{
base.Activate(self, order, manager);
var enterCell = self.World.Map.ChooseRandomEdgeCell(self.World.SharedRandom);
var altitude = self.World.Map.Rules.Actors["u2"].Traits.Get<PlaneInfo>().CruiseAltitude;
var plane = self.World.CreateActor("u2", new TypeDictionary
{
new CenterPositionInit(self.World.Map.CenterOfCell(enterCell) + new WVec(WRange.Zero, WRange.Zero, altitude)),
new OwnerInit(self.Owner),
new FacingInit(self.World.Map.FacingBetween(enterCell, order.TargetLocation, 0))
});
plane.CancelActivity();
plane.QueueActivity(new Fly(plane, Target.FromCell(self.World, order.TargetLocation)));
plane.QueueActivity(new CallFunc(() => plane.World.AddFrameEndTask( w =>
{
var camera = w.CreateActor("camera", new TypeDictionary
{
new LocationInit( order.TargetLocation ),
new OwnerInit( self.Owner ),
});
camera.QueueActivity(new Wait(25 * ((SpyPlanePowerInfo)Info).RevealTime));
camera.QueueActivity(new RemoveSelf());
})));
plane.QueueActivity(new FlyOffMap());
plane.QueueActivity(new RemoveSelf());
}
}
}

View File

@@ -282,6 +282,27 @@ namespace OpenRA.Utility
node.Key = "ParachuteSequence";
}
// SpyPlanePower was removed (use AirstrikePower instead)
if (engineVersion < 20140707)
{
if (depth == 1 && node.Key == "SpyPlanePower")
{
node.Key = "AirstrikePower";
var revealTime = 6 * 25;
var revealNode = node.Value.Nodes.FirstOrDefault(n => n.Key == "RevealTime");
if (revealNode != null)
{
revealTime = int.Parse(revealNode.Value.Value) * 25;
node.Value.Nodes.Remove(revealNode);
}
node.Value.Nodes.Add(new MiniYamlNode("CameraActor", new MiniYaml("camera")));
node.Value.Nodes.Add(new MiniYamlNode("CameraRemoveDelay", new MiniYaml(revealTime.ToString())));
node.Value.Nodes.Add(new MiniYamlNode("UnitType", new MiniYaml("u2")));
}
}
UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
}
}

View File

@@ -341,6 +341,7 @@ U2:
RenderUnit:
WithShadow:
IronCurtainable:
AttackBomber:
-Selectable:
-GainsExperience:
Contrail@1:

View File

@@ -890,13 +890,16 @@ AFLD:
Produces: Plane
Reservable:
IronCurtainable:
SpyPlanePower:
AirstrikePower:
Icon: spyplane
ChargeTime: 180
Description: Spy Plane
LongDesc: Reveals an area of the map\nand cloaked enemy units.
SelectTargetSound: slcttgt1.aud
EndChargeSound: spypln1.aud
CameraActor: camera
CameraRemoveDelay: 150
UnitType: u2
ParatroopersPower:
Icon: paratroopers
ChargeTime: 360