Consolidate defense structure rules into ^Defense for ra mod
This commit is contained in:
@@ -429,6 +429,11 @@
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, Defense
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: false
|
||||
AutoTarget:
|
||||
-GivesBuildableArea:
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
RenderRangeCircle:
|
||||
|
||||
^Wall:
|
||||
AppearsOnRadar:
|
||||
|
||||
@@ -393,7 +393,6 @@ TSLA:
|
||||
VisualBounds: 24,36,0,4
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -410,11 +409,7 @@ TSLA:
|
||||
ChargeAudio: tslachg2.aud
|
||||
MaxCharges: 3
|
||||
ReloadTime: 120
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
Power:
|
||||
Amount: -100
|
||||
DetectCloaked:
|
||||
@@ -442,7 +437,6 @@ AGUN:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -461,12 +455,9 @@ AGUN:
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
RangeCircleType: aa
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
Power:
|
||||
Amount: -50
|
||||
DetectCloaked:
|
||||
@@ -517,7 +508,6 @@ PBOX:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 40
|
||||
Prerequisites: tent, ~structures.allies, ~techlevel.low
|
||||
-GivesBuildableArea:
|
||||
Valued:
|
||||
Cost: 400
|
||||
Health:
|
||||
@@ -528,7 +518,6 @@ PBOX:
|
||||
Range: 6c0
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
-AcceptsSupplies:
|
||||
Turreted:
|
||||
ROT: 255
|
||||
BodyOrientation:
|
||||
@@ -539,7 +528,6 @@ PBOX:
|
||||
PipCount: 1
|
||||
InitialUnits: e1
|
||||
-EmitInfantryOnSell:
|
||||
DrawLineToTarget:
|
||||
AttackGarrisoned:
|
||||
Armaments: garrisoned
|
||||
PortOffsets: 384,0,128, 224,-341,128, -224,-341,128, -384,0,128, -224,341,128, 224,341,128
|
||||
@@ -547,7 +535,6 @@ PBOX:
|
||||
PortCones: 86, 86, 86, 86, 86, 86
|
||||
RenderRangeCircle:
|
||||
FallbackRange: 6c0
|
||||
AutoTarget:
|
||||
Power:
|
||||
Amount: -15
|
||||
DetectCloaked:
|
||||
@@ -563,7 +550,6 @@ HBOX:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: tent, ~structures.allies, ~techlevel.medium
|
||||
-GivesBuildableArea:
|
||||
Valued:
|
||||
Cost: 600
|
||||
Health:
|
||||
@@ -575,7 +561,6 @@ HBOX:
|
||||
Cloak:
|
||||
InitialDelay: 125
|
||||
CloakDelay: 60
|
||||
-AcceptsSupplies:
|
||||
Turreted:
|
||||
ROT: 255
|
||||
BodyOrientation:
|
||||
@@ -586,12 +571,10 @@ HBOX:
|
||||
PipCount: 1
|
||||
InitialUnits: e1
|
||||
-EmitInfantryOnSell:
|
||||
DrawLineToTarget:
|
||||
DetectCloaked:
|
||||
Range: 6
|
||||
RenderRangeCircle:
|
||||
FallbackRange: 6c0
|
||||
AutoTarget:
|
||||
AttackGarrisoned:
|
||||
Armaments: garrisoned
|
||||
PortOffsets: 384,0,128, 224,-341,128, -224,-341,128, -384,0,128, -224,341,128, 224,341,128
|
||||
@@ -613,7 +596,6 @@ GUN:
|
||||
Name: Turret
|
||||
Description: Anti-Armor base defense.\nCan detect cloaked units.\n Strong vs Vehicles\n Weak vs Infantry, Aircraft
|
||||
Building:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -632,11 +614,7 @@ GUN:
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
Power:
|
||||
Amount: -40
|
||||
DetectCloaked:
|
||||
@@ -654,7 +632,6 @@ FTUR:
|
||||
Name: Flame Tower
|
||||
Description: Anti-Infantry base defense.\nCan detect cloaked units.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft
|
||||
Building:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -672,10 +649,6 @@ FTUR:
|
||||
AttackTurreted:
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 8
|
||||
AutoTarget:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
Power:
|
||||
Amount: -20
|
||||
DetectCloaked:
|
||||
@@ -699,7 +672,6 @@ SAM:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
@@ -717,12 +689,9 @@ SAM:
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
RangeCircleType: aa
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
Power:
|
||||
Amount: -40
|
||||
DetectCloaked:
|
||||
|
||||
Reference in New Issue
Block a user