Merge pull request #10795 from Mailaender/screenmap-bounds-crash
Fixed screen map updates for invisible mobile actors
This commit is contained in:
@@ -134,9 +134,8 @@ namespace OpenRA.Mods.Common.Traits
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public void AddedToWorld(Actor self)
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{
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self.World.ActorMap.AddInfluence(self, this);
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self.World.ActorMap.AddPosition(self, this);
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self.World.ScreenMap.Add(self);
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self.World.AddToMaps(self, this);
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var altitude = self.World.Map.DistanceAboveTerrain(CenterPosition);
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if (altitude.Length >= Info.MinAirborneAltitude)
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OnAirborneAltitudeReached();
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@@ -353,8 +352,8 @@ namespace OpenRA.Mods.Common.Traits
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if (!self.IsInWorld)
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return;
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self.World.ScreenMap.Update(self);
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self.World.ActorMap.UpdatePosition(self, this);
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self.World.UpdateMaps(self, this);
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var altitude = self.World.Map.DistanceAboveTerrain(CenterPosition);
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var isAirborne = altitude.Length >= Info.MinAirborneAltitude;
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if (isAirborne && !airborne)
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@@ -603,9 +602,8 @@ namespace OpenRA.Mods.Common.Traits
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public void RemovedFromWorld(Actor self)
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{
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UnReserve();
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self.World.ActorMap.RemoveInfluence(self, this);
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self.World.ActorMap.RemovePosition(self, this);
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self.World.ScreenMap.Remove(self);
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self.World.RemoveFromMaps(self, this);
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OnCruisingAltitudeLeft();
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OnAirborneAltitudeLeft();
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}
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@@ -157,11 +157,7 @@ namespace OpenRA.Mods.Common.Traits
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public void SetVisualPosition(Actor self, WPos pos)
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{
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CenterPosition = pos;
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if (self.IsInWorld)
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{
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self.World.ScreenMap.Update(self);
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self.World.ActorMap.UpdatePosition(self, this);
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}
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self.World.UpdateMaps(self, this);
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}
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// Sets only the location (Location)
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@@ -207,9 +203,7 @@ namespace OpenRA.Mods.Common.Traits
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public void AddedToWorld(Actor self)
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{
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self.World.ActorMap.AddInfluence(self, this);
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self.World.ActorMap.AddPosition(self, this);
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self.World.ScreenMap.Add(self);
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self.World.AddToMaps(self, this);
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var cs = self.World.WorldActor.TraitOrDefault<CrateSpawner>();
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if (cs != null)
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@@ -218,9 +212,7 @@ namespace OpenRA.Mods.Common.Traits
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public void RemovedFromWorld(Actor self)
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{
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self.World.ActorMap.RemoveInfluence(self, this);
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self.World.ActorMap.RemovePosition(self, this);
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self.World.ScreenMap.Remove(self);
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self.World.RemoveFromMaps(self, this);
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var cs = self.World.WorldActor.TraitOrDefault<CrateSpawner>();
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if (cs != null)
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@@ -106,22 +106,18 @@ namespace OpenRA.Mods.Common.Traits
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CenterPosition = pos;
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TopLeft = self.World.Map.CellContaining(pos);
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self.World.ActorMap.AddInfluence(self, this);
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self.World.ActorMap.UpdatePosition(self, this);
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self.World.ScreenMap.Update(self);
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self.World.UpdateMaps(self, this);
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}
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public void AddedToWorld(Actor self)
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{
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self.World.ActorMap.AddInfluence(self, this);
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self.World.ActorMap.AddPosition(self, this);
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self.World.ScreenMap.Add(self);
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self.World.AddToMaps(self, this);
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}
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public void RemovedFromWorld(Actor self)
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{
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self.World.ActorMap.RemoveInfluence(self, this);
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self.World.ActorMap.RemovePosition(self, this);
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self.World.ScreenMap.Remove(self);
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self.World.RemoveFromMaps(self, this);
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}
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public bool Disabled
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@@ -430,25 +430,17 @@ namespace OpenRA.Mods.Common.Traits
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public void SetVisualPosition(Actor self, WPos pos)
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{
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CenterPosition = pos;
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if (self.IsInWorld)
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{
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self.World.ScreenMap.Update(self);
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self.World.ActorMap.UpdatePosition(self, this);
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}
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self.World.UpdateMaps(self, this);
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}
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public void AddedToWorld(Actor self)
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{
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self.World.ActorMap.AddInfluence(self, this);
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self.World.ActorMap.AddPosition(self, this);
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self.World.ScreenMap.Add(self);
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self.World.AddToMaps(self, this);
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}
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public void RemovedFromWorld(Actor self)
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{
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self.World.ActorMap.RemoveInfluence(self, this);
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self.World.ActorMap.RemovePosition(self, this);
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self.World.ScreenMap.Remove(self);
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self.World.RemoveFromMaps(self, this);
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}
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public IEnumerable<IOrderTargeter> Orders { get { yield return new MoveOrderTargeter(self, this); } }
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