Merge pull request #10795 from Mailaender/screenmap-bounds-crash
Fixed screen map updates for invisible mobile actors
This commit is contained in:
@@ -106,22 +106,18 @@ namespace OpenRA.Mods.Common.Traits
|
||||
CenterPosition = pos;
|
||||
TopLeft = self.World.Map.CellContaining(pos);
|
||||
self.World.ActorMap.AddInfluence(self, this);
|
||||
self.World.ActorMap.UpdatePosition(self, this);
|
||||
self.World.ScreenMap.Update(self);
|
||||
|
||||
self.World.UpdateMaps(self, this);
|
||||
}
|
||||
|
||||
public void AddedToWorld(Actor self)
|
||||
{
|
||||
self.World.ActorMap.AddInfluence(self, this);
|
||||
self.World.ActorMap.AddPosition(self, this);
|
||||
self.World.ScreenMap.Add(self);
|
||||
self.World.AddToMaps(self, this);
|
||||
}
|
||||
|
||||
public void RemovedFromWorld(Actor self)
|
||||
{
|
||||
self.World.ActorMap.RemoveInfluence(self, this);
|
||||
self.World.ActorMap.RemovePosition(self, this);
|
||||
self.World.ScreenMap.Remove(self);
|
||||
self.World.RemoveFromMaps(self, this);
|
||||
}
|
||||
|
||||
public bool Disabled
|
||||
|
||||
Reference in New Issue
Block a user