slight optimization of turret

Made turret do less damage (50), and shooting more often. 50 divides well into apc/tank health (200,300,400). 80% damage is 40, which divides well into common vehicle HP (120,160).
Bullet speed increased for greater accuracy.
This commit is contained in:
psydev
2013-04-19 19:47:38 -07:00
parent eac2b42fd3
commit 5aacb1b95f

View File

@@ -506,24 +506,24 @@ Grenade:
Damage: 40
TurretGun:
ROF: 30
ROF: 25
Range: 6
Report: TNKFIRE6
Projectile: Bullet
Image: 120MM
Speed: 40
Speed: 50
Warhead:
Spread: 3
Versus:
None: 25%
Wood: 25%
Light: 75%
Light: 80%
Heavy: 100%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
SmudgeType: Crater
Damage: 60
Damage: 50
MammothMissiles:
ROF: 100