Fix lag issue on Exodus by narrowing exit area
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@@ -73,16 +73,9 @@ SovietAirfields =
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SovietAirfield5, SovietAirfield6, SovietAirfield7, SovietAirfield8
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}
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MountainEntry =
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{
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MountainEntry1.Location, MountainEntry2.Location, MountainEntry3.Location, MountainEntry4.Location,
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MountainEntry5.Location, MountainEntry6.Location, MountainEntry7.Location, MountainEntry8.Location
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}
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MountainEntry = { CPos.New(25, 45), CPos.New(25, 46), CPos.New(25, 47), CPos.New(25, 48), CPos.New(25, 49) }
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BridgeEntry =
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{
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BridgeEntry1.Location, BridgeEntry2.Location, BridgeEntry3.Location, BridgeEntry4.Location
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}
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BridgeEntry = { CPos.New(25, 29), CPos.New(26, 29), CPos.New(27, 29), CPos.New(28, 29) }
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MobileConstructionVehicle = { "mcv" }
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Yak = { "yak" }
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Binary file not shown.
@@ -51,17 +51,17 @@ Players:
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Enemies: Soviets
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PlayerReference@Allies:
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Name: Allies
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Bot: campaign
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Faction: allies
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Color: 5CC1A3
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Allies: Allies1, Allies2
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Enemies: Soviets
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Bot: campaign
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PlayerReference@Soviets:
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Name: Soviets
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Bot: campaign
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Faction: soviet
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Color: FE1100
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Enemies: Allies1, Allies2
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Bot: campaign
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Actors:
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Actor239: dog
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@@ -1390,44 +1390,8 @@ Actors:
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ParadropBoxTopLeft: waypoint
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Location: 78,27
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Owner: Neutral
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MountainEntry1: waypoint
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Location: 25,44
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Owner: Neutral
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MountainEntry2: waypoint
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Owner: Neutral
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Location: 25,45
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MountainEntry3: waypoint
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Owner: Neutral
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Location: 25,46
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MountainEntry4: waypoint
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Owner: Neutral
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Location: 25,47
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MountainEntry5: waypoint
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Owner: Neutral
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Location: 25,48
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MountainEntry6: waypoint
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Owner: Neutral
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Location: 25,49
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MountainEntry7: waypoint
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Location: 25,50
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Owner: Neutral
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MountainEntry8: waypoint
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Owner: Neutral
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Location: 25,51
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BridgeEntry1: waypoint
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Owner: Neutral
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Location: 28,29
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BridgeEntry2: waypoint
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Owner: Neutral
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Location: 27,29
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BridgeEntry3: waypoint
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Owner: Neutral
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Location: 26,29
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BridgeEntry4: waypoint
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Owner: Neutral
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Location: 25,29
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SovietIntel: camera.large
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Owner: Soviets
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Location: 130, 45
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Location: 130,45
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Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/campaign-palettes.yaml, rules.yaml
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