Move build radius configuration to rules.
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@@ -74,6 +74,7 @@ World:
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WarheadDebugOverlay:
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MapCreeps:
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SpawnMapActors:
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MapBuildRadius:
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MPStartLocations:
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CreateMPPlayers:
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MPStartUnits@mcvonly:
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@@ -89,6 +89,7 @@ World:
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SmokePercentage: 0
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MapCreeps:
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SpawnMapActors:
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MapBuildRadius:
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CreateMPPlayers:
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MPStartLocations:
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MPStartUnits@mcv:
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@@ -120,6 +120,7 @@ World:
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PathfinderDebugOverlay:
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WarheadDebugOverlay:
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SpawnMapActors:
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MapBuildRadius:
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CreateMPPlayers:
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MPStartUnits@mcvonly:
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Class: none
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@@ -98,6 +98,7 @@ World:
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PathfinderDebugOverlay:
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WarheadDebugOverlay:
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SpawnMapActors:
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MapBuildRadius:
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CreateMPPlayers:
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MPStartUnits@MCV:
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Class: none
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