Chrono tanya fix and CHANGELOG entry for it
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@@ -24,6 +24,7 @@ NEW:
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Increased torpedo splash damage and raised multiplier vs. concrete.
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Fixed transparency glitches in the sniper icon.
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Removed health bars and selection boxes from walls.
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Fixed build-limited units such as Tanya being unavailable after using the Chronosphere on a vehicle she is in.
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Tiberian Dawn:
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Commando can now plant C4 on bridges.
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Added the Asset Browser to the Extras menu.
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@@ -39,14 +39,15 @@ namespace OpenRA.Mods.RA.Activities
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if (killCargo && self.HasTrait<Cargo>())
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{
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var cargo = self.Trait<Cargo>();
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while (!cargo.IsEmpty(self))
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if (chronosphere != null)
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{
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if (chronosphere != null && chronosphere.HasTrait<UpdatesPlayerStatistics>())
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chronosphere.Owner.PlayerActor.Trait<PlayerStatistics>().UnitsKilled++;
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var a = cargo.Unload(self);
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if (a.HasTrait<UpdatesPlayerStatistics>())
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a.Owner.PlayerActor.Trait<PlayerStatistics>().UnitsDead++;
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while (!cargo.IsEmpty(self))
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{
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var a = cargo.Unload(self);
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// Kill all the units that are unloaded into the void
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// Kill() handles kill and death statistics
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a.Kill(chronosphere);
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}
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}
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}
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