Move OrderGenerators to Mods.Common
This commit is contained in:
@@ -126,9 +126,12 @@
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<Compile Include="Graphics\VoxelActorPreview.cs" />
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<Compile Include="Graphics\VoxelRenderable.cs" />
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<Compile Include="LoadScreens\ModChooserLoadScreen.cs" />
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<Compile Include="Orders\BeaconOrderGenerator.cs" />
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<Compile Include="Orders\DeployOrderTargeter.cs" />
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<Compile Include="Orders\EnterAlliedActorTargeter.cs" />
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<Compile Include="Orders\RepairOrderGenerator.cs" />
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<Compile Include="Orders\GlobalButtonOrderGenerator.cs" />
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<Compile Include="Orders\PlaceBuildingOrderGenerator.cs" />
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<Compile Include="Orders\UnitOrderTargeter.cs" />
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<Compile Include="PlayerExtensions.cs" />
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<Compile Include="ServerTraits\ColorValidator.cs" />
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@@ -11,7 +11,7 @@
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using System.Collections.Generic;
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using OpenRA.Graphics;
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namespace OpenRA.Mods.RA.Orders
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namespace OpenRA.Mods.Common.Orders
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{
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public class BeaconOrderGenerator : IOrderGenerator
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{
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3
OpenRA.Mods.RA/Orders/GlobalButtonOrderGenerator.cs → OpenRA.Mods.Common/Orders/GlobalButtonOrderGenerator.cs
Executable file → Normal file
3
OpenRA.Mods.RA/Orders/GlobalButtonOrderGenerator.cs → OpenRA.Mods.Common/Orders/GlobalButtonOrderGenerator.cs
Executable file → Normal file
@@ -12,10 +12,9 @@ using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.RA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Orders
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namespace OpenRA.Mods.Common.Orders
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{
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public class GlobalButtonOrderGenerator<T> : IOrderGenerator
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{
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@@ -14,11 +14,10 @@ using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.RA.Traits;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Orders
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namespace OpenRA.Mods.Common.Orders
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{
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public class PlaceBuildingOrderGenerator : IOrderGenerator
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{
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@@ -13,8 +13,8 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Orders;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Network;
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using OpenRA.Widgets;
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@@ -13,10 +13,8 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Orders;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Mods.RA.Traits;
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using OpenRA.Network;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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@@ -132,8 +132,6 @@
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<Compile Include="Traits\MadTank.cs" />
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<Compile Include="Traits\Mine.cs" />
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<Compile Include="Traits\Minelayer.cs" />
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<Compile Include="Orders\PlaceBuildingOrderGenerator.cs" />
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<Compile Include="Orders\GlobalButtonOrderGenerator.cs" />
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<Compile Include="ParaDrop.cs" />
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<Compile Include="Traits\PortableChrono.cs" />
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<Compile Include="Scripting\Properties\GuardProperties.cs" />
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@@ -216,7 +214,6 @@
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<Compile Include="Widgets\Logic\ReplayControlBarLogic.cs" />
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<Compile Include="Traits\Attack\AttackGarrisoned.cs" />
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<Compile Include="Widgets\Logic\LobbyMapPreviewLogic.cs" />
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<Compile Include="Orders\BeaconOrderGenerator.cs" />
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<Compile Include="Widgets\Logic\ControlGroupLogic.cs" />
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<Compile Include="Scripting\Global\ReinforcementsGlobal.cs" />
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<Compile Include="Scripting\Properties\ProductionProperties.cs" />
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@@ -13,7 +13,6 @@ using System.Linq;
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using OpenRA.Mods.Common.Orders;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Widgets;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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