Simplify tileset-specific sequence definitions.
All magic behaviour for constructing sprite filenames has been removed in favour of an explicit Filename (and TilesetFilenames for tileset-specific sequences) property.
This commit is contained in:
@@ -1,19 +1,24 @@
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fb4:
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idle:
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Filename: fb4.shp
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Length: 4
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ZOffset: 1023
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fire:
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1: fire1
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1:
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Filename: fire1.shp
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Length: *
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Offset: 0,-3
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ZOffset: 1023
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2: fire2
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2:
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Filename: fire2.shp
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Length: *
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Offset: 0,-3
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ZOffset: 1023
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burn-l:
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Defaults:
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Filename: burn-l.shp
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idle:
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Length: *
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ZOffset: 512
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@@ -27,6 +32,8 @@ burn-l:
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ZOffset: 512
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burn-m:
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Defaults:
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Filename: burn-m.shp
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idle:
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Length: *
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ZOffset: 512
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@@ -40,6 +47,8 @@ burn-m:
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ZOffset: 512
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burn-s:
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Defaults:
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Filename: burn-s.shp
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idle:
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Length: *
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ZOffset: 512
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@@ -54,9 +63,12 @@ burn-s:
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120mm:
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idle:
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Filename: 120mm.shp
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ZOffset: 1023
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smoke_m:
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Defaults:
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Filename: smoke_m.shp
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idle:
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Length: *
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Offset: 2, -5
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@@ -73,32 +85,38 @@ smoke_m:
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ZOffset: 512
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laserfire:
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idle: veh-hit3
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idle:
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Filename: veh-hit3.shp
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Length: *
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ZOffset: 511
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dragon:
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idle:
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Filename: dragon.shp
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Facings: 32
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ZOffset: 1023
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smokey:
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idle:
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Filename: smokey.shp
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Length: *
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ZOffset: 1023
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bomb:
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idle:
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Filename: bomb.shp
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Length: *
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ZOffset: 1023
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missile:
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idle:
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Filename: missile.shp
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Facings: 32
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ZOffset: 1023
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patriot:
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idle:
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Filename: patriot.shp
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Facings: 32
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ZOffset: 1023
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@@ -106,25 +124,41 @@ explosion:
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Defaults:
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Length: *
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ZOffset: 2047
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nuke_explosion: atomsfx
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piff: piff
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piffs: piffpiff
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chemball: chemball
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small_napalm: napalm1
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med_napalm: napalm2
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big_napalm: napalm3
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small_frag: veh-hit3
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med_frag: frag1
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big_frag: frag3
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small_poof: veh-hit2
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poof: art-exp1
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small_building: veh-hit1
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building: fball1
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building_napalm: napalm2
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nuke_explosion:
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Filename: atomsfx.shp
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piff:
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Filename: piff.shp
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piffs:
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Filename: piffpiff.shp
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chemball:
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Filename: chemball.shp
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small_napalm:
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Filename: napalm1.shp
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med_napalm:
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Filename: napalm2.shp
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big_napalm:
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Filename: napalm3.shp
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small_frag:
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Filename: veh-hit3.shp
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med_frag:
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Filename: frag1.shp
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big_frag:
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Filename: frag3.shp
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small_poof:
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Filename: veh-hit2.shp
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poof:
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Filename: art-exp1.shp
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small_building:
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Filename: veh-hit1.shp
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building:
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Filename: fball1.shp
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building_napalm:
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Filename: napalm2.shp
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FlipX: true
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rank:
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Defaults:
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Filename: rank.shp
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Offset: 0, 3
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rank-veteran-1:
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rank-veteran-2:
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@@ -136,67 +170,82 @@ rank:
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Offset: 1, 3
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rallypoint:
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flag: flagfly
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flag:
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Filename: flagfly.shp
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Length: *
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Offset: 10,-5
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ZOffset: 2535
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circles: fpls
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circles:
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Filename: fpls.shp
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Length: *
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ZOffset: 2047
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beacon:
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Defaults:
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ZOffset: 2535
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arrow: mouse2
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arrow:
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Filename: mouse2.shp
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Start: 5
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Offset: 1,-12
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circles: fpls
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circles:
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Filename: fpls.shp
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Length: *
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ZOffset: 2047
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airstrike: bombicon
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airstrike:
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Filename: bombicon.shp
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Offset: 0,-42
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atomic: atomicon
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atomic:
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Filename: atomicon.shp
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Offset: 0,-42
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clock: beaconclock
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clock:
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Filename: beaconclock.shp
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Length: *
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Offset: 0,-42
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select:
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repair:
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Filename: select.shp
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Start: 2
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allyrepair:
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repair:
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Filename: allyrepair.shp
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Length: *
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Tick: 160
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ZOffset: 2047
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scrate:
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idle:
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Filename: scrate.shp
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Start: 1
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ZOffset: -511
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wcrate:
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idle:
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Filename: wcrate.shp
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Start: 1
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ZOffset: -511
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xcratea:
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idle: xcrate
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idle:
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Filename: xcrate.shp
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ZOffset: -511
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xcrateb:
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idle: xcrate
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idle:
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Filename: xcrate.shp
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Start: 1
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ZOffset: -511
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xcratec:
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idle: xcrate
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idle:
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Filename: xcrate.shp
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Start: 2
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ZOffset: -511
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xcrated:
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idle: xcrate
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idle:
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Filename: xcrate.shp
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Start: 3
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ZOffset: -511
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@@ -204,56 +253,79 @@ crate-effects:
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Defaults:
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Length: *
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ZOffset: 2047
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airstrike: deviator
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nuke: missile2
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dollar: dollar
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reveal-map: radarcrate
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hide-map: empulse
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heal: healcrate
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mine: mine
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redskull: rapid
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cloak: cloakcrate
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levelup: levelup
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airstrike:
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Filename: deviator.shp
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nuke:
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Filename: missile2.shp
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dollar:
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Filename: dollar.shp
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reveal-map:
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Filename: radarcrate.shp
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hide-map:
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Filename: empulse.shp
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heal:
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Filename: healcrate.shp
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mine:
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Filename: mine.shp
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redskull:
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Filename: rapid.shp
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cloak:
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Filename: cloakcrate.shp
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levelup:
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Filename: levelup.shp
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Tick: 200
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firepowerup: firepowercrate
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armorup: armorcrate
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speedup: speedcrate
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firepowerup:
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Filename: firepowercrate.shp
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armorup:
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Filename: armorcrate.shp
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speedup:
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Filename: speedcrate.shp
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atomic:
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Defaults:
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Length: *
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ZOffset: 1023
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up: atomicup
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down: atomicdn
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up:
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Filename: atomicup.shp
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down:
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Filename: atomicdn.shp
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ionsfx:
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idle:
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Filename: ionsfx.shp
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Length: *
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Offset: 0, -78
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ZOffset: 1023
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bomblet:
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idle:
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Filename: bomblet.shp
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Length: *
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ZOffset: 1023
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mpspawn:
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idle:
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Filename: mpspawn.shp
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Length: *
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waypoint:
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idle:
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Filename: waypoint.shp
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Length: *
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camera:
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idle:
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Filename: camera.shp
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Length: *
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clock:
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idle: hclock
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idle:
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Filename: hclock.shp
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Length: *
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pips:
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Defaults:
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Filename: pips.shp
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pip-empty:
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pip-green:
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Start: 1
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@@ -265,18 +337,21 @@ pips:
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Start: 4
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pip-blue:
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Start: 5
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pip-heal: pip-heal
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pip-heal:
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Filename: pip-heal.shp
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Offset: -1, 1
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groups: pdigits
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groups:
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Filename: pdigits.shp
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Length: *
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Offset: 9, 5
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Frames: 1, 2, 3, 4, 5, 6, 7, 8, 9, 0
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pip-hazmat: pip-hazmat
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pip-hazmat:
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Filename: pip-hazmat.shp
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Offset: -3, 0
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overlay:
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Defaults: trans.icn
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AddExtension: False
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Defaults:
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Filename: trans.icn
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build-valid:
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build-invalid:
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Start: 2
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@@ -287,146 +362,285 @@ overlay:
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Start: 2
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editor-overlay:
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Defaults: trans.icn
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AddExtension: False
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Defaults:
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Filename: trans.icn
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copy:
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paste:
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Start: 2
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poweroff:
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offline:
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Filename: poweroff.shp
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Length: *
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Tick: 160
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ZOffset: 2047
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icon:
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Defaults:
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AddExtension: False
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airstrike: bombicnh.tem
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ioncannon: ionicnh.tem
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abomb: atomicnh.tem
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airstrike:
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Filename: bombicnh.tem
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ioncannon:
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Filename: ionicnh.tem
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abomb:
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Filename: atomicnh.tem
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moveflsh:
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idle:
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Filename: moveflsh.shp
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Length: *
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Tick: 80
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ZOffset: 2047
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resources:
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Defaults:
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UseTilesetExtension: true
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Length: *
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ti1: ti1
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ti2: ti2
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ti3: ti3
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ti4: ti4
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ti5: ti5
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ti6: ti6
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ti7: ti7
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ti8: ti8
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ti9: ti9
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ti10: ti10
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ti11: ti11
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ti12: ti12
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bti1: rtib1
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TilesetOverrides:
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WINTER: TEMPERAT
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JUNGLE: TEMPERAT
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SNOW: TEMPERAT
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bti2: rtib2
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TilesetOverrides:
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WINTER: TEMPERAT
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JUNGLE: TEMPERAT
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SNOW: TEMPERAT
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bti3: rtib3
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TilesetOverrides:
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WINTER: TEMPERAT
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JUNGLE: TEMPERAT
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SNOW: TEMPERAT
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bti4: rtib4
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TilesetOverrides:
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WINTER: TEMPERAT
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JUNGLE: TEMPERAT
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SNOW: TEMPERAT
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bti5: rtib5
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TilesetOverrides:
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WINTER: TEMPERAT
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JUNGLE: TEMPERAT
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SNOW: TEMPERAT
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bti6: rtib6
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TilesetOverrides:
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WINTER: TEMPERAT
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JUNGLE: TEMPERAT
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SNOW: TEMPERAT
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bti7: rtib7
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TilesetOverrides:
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WINTER: TEMPERAT
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JUNGLE: TEMPERAT
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SNOW: TEMPERAT
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bti8: rtib8
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TilesetOverrides:
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WINTER: TEMPERAT
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JUNGLE: TEMPERAT
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SNOW: TEMPERAT
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bti9: rtib9
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TilesetOverrides:
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WINTER: TEMPERAT
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JUNGLE: TEMPERAT
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SNOW: TEMPERAT
|
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bti10: rtib10
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TilesetOverrides:
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WINTER: TEMPERAT
|
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JUNGLE: TEMPERAT
|
||||
SNOW: TEMPERAT
|
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bti11: rtib11
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TilesetOverrides:
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WINTER: TEMPERAT
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||||
JUNGLE: TEMPERAT
|
||||
SNOW: TEMPERAT
|
||||
bti12: rtib12
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TilesetOverrides:
|
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WINTER: TEMPERAT
|
||||
JUNGLE: TEMPERAT
|
||||
SNOW: TEMPERAT
|
||||
ti1:
|
||||
TilesetFilenames:
|
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DESERT: ti1.des
|
||||
WINTER: ti1.win
|
||||
SNOW: ti1.sno
|
||||
TEMPERAT: ti1.tem
|
||||
JUNGLE: ti1.jun
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||||
ti2:
|
||||
TilesetFilenames:
|
||||
DESERT: ti2.des
|
||||
WINTER: ti2.win
|
||||
SNOW: ti2.sno
|
||||
TEMPERAT: ti2.tem
|
||||
JUNGLE: ti2.jun
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||||
ti3:
|
||||
TilesetFilenames:
|
||||
DESERT: ti3.des
|
||||
WINTER: ti3.win
|
||||
SNOW: ti3.sno
|
||||
TEMPERAT: ti3.tem
|
||||
JUNGLE: ti3.jun
|
||||
ti4:
|
||||
TilesetFilenames:
|
||||
DESERT: ti4.des
|
||||
WINTER: ti4.win
|
||||
SNOW: ti4.sno
|
||||
TEMPERAT: ti4.tem
|
||||
JUNGLE: ti4.jun
|
||||
ti5:
|
||||
TilesetFilenames:
|
||||
DESERT: ti5.des
|
||||
WINTER: ti5.win
|
||||
SNOW: ti5.sno
|
||||
TEMPERAT: ti5.tem
|
||||
JUNGLE: ti5.jun
|
||||
ti6:
|
||||
TilesetFilenames:
|
||||
DESERT: ti6.des
|
||||
WINTER: ti6.win
|
||||
SNOW: ti6.sno
|
||||
TEMPERAT: ti6.tem
|
||||
JUNGLE: ti6.jun
|
||||
ti7:
|
||||
TilesetFilenames:
|
||||
DESERT: ti7.des
|
||||
WINTER: ti7.win
|
||||
SNOW: ti7.sno
|
||||
TEMPERAT: ti7.tem
|
||||
JUNGLE: ti7.jun
|
||||
ti8:
|
||||
TilesetFilenames:
|
||||
DESERT: ti8.des
|
||||
WINTER: ti8.win
|
||||
SNOW: ti8.sno
|
||||
TEMPERAT: ti8.tem
|
||||
JUNGLE: ti8.jun
|
||||
ti9:
|
||||
TilesetFilenames:
|
||||
DESERT: ti9.des
|
||||
WINTER: ti9.win
|
||||
SNOW: ti9.sno
|
||||
TEMPERAT: ti9.tem
|
||||
JUNGLE: ti9.jun
|
||||
ti10:
|
||||
TilesetFilenames:
|
||||
DESERT: ti10.des
|
||||
WINTER: ti10.win
|
||||
SNOW: ti10.sno
|
||||
TEMPERAT: ti10.tem
|
||||
JUNGLE: ti10.jun
|
||||
ti11:
|
||||
TilesetFilenames:
|
||||
DESERT: ti11.des
|
||||
WINTER: ti11.win
|
||||
SNOW: ti11.sno
|
||||
TEMPERAT: ti11.tem
|
||||
JUNGLE: ti11.jun
|
||||
ti12:
|
||||
TilesetFilenames:
|
||||
DESERT: ti12.des
|
||||
WINTER: ti12.win
|
||||
SNOW: ti12.sno
|
||||
TEMPERAT: ti12.tem
|
||||
JUNGLE: ti12.jun
|
||||
bti1:
|
||||
Filename: rtib1.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib1.des
|
||||
bti2:
|
||||
Filename: rtib2.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib2.des
|
||||
bti3:
|
||||
Filename: rtib3.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib3.des
|
||||
bti4:
|
||||
Filename: rtib4.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib4.des
|
||||
bti5:
|
||||
Filename: rtib5.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib5.des
|
||||
bti6:
|
||||
Filename: rtib6.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib6.des
|
||||
bti7:
|
||||
Filename: rtib7.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib7.des
|
||||
bti8:
|
||||
Filename: rtib8.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib8.des
|
||||
bti9:
|
||||
Filename: rtib9.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib9.des
|
||||
bti10:
|
||||
Filename: rtib10.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib10.des
|
||||
bti11:
|
||||
Filename: rtib11.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib11.des
|
||||
bti12:
|
||||
Filename: rtib12.tem
|
||||
TilesetFilenames:
|
||||
DESERT: rtib12.des
|
||||
|
||||
shroud:
|
||||
Defaults:
|
||||
Length: 12
|
||||
typea: shadow
|
||||
typeb: shadow
|
||||
typea:
|
||||
Filename: shadow.shp
|
||||
typeb:
|
||||
Filename: shadow.shp
|
||||
Start: 12
|
||||
typec: shadow
|
||||
typec:
|
||||
Filename: shadow.shp
|
||||
Start: 24
|
||||
typed: shadow
|
||||
typed:
|
||||
Filename: shadow.shp
|
||||
Start: 36
|
||||
full: fullshroud
|
||||
full:
|
||||
Filename: fullshroud.shp
|
||||
Length: 1
|
||||
|
||||
# Note: The order of smudges and craters determines
|
||||
# the index that is mapped to them in maps
|
||||
scorches:
|
||||
Defaults:
|
||||
UseTilesetExtension: true
|
||||
Length: *
|
||||
sc1: sc1
|
||||
sc2: sc2
|
||||
sc3: sc3
|
||||
sc4: sc4
|
||||
sc5: sc5
|
||||
sc6: sc6
|
||||
sc1:
|
||||
TilesetFilenames:
|
||||
DESERT: sc1.des
|
||||
WINTER: sc1.win
|
||||
SNOW: sc1.sno
|
||||
TEMPERAT: sc1.tem
|
||||
JUNGLE: sc1.jun
|
||||
sc2:
|
||||
TilesetFilenames:
|
||||
DESERT: sc2.des
|
||||
WINTER: sc2.win
|
||||
SNOW: sc2.sno
|
||||
TEMPERAT: sc2.tem
|
||||
JUNGLE: sc2.jun
|
||||
sc3:
|
||||
TilesetFilenames:
|
||||
DESERT: sc3.des
|
||||
WINTER: sc3.win
|
||||
SNOW: sc3.sno
|
||||
TEMPERAT: sc3.tem
|
||||
JUNGLE: sc3.jun
|
||||
sc4:
|
||||
TilesetFilenames:
|
||||
DESERT: sc4.des
|
||||
WINTER: sc4.win
|
||||
SNOW: sc4.sno
|
||||
TEMPERAT: sc4.tem
|
||||
JUNGLE: sc4.jun
|
||||
sc5:
|
||||
TilesetFilenames:
|
||||
DESERT: sc5.des
|
||||
WINTER: sc5.win
|
||||
SNOW: sc5.sno
|
||||
TEMPERAT: sc5.tem
|
||||
JUNGLE: sc5.jun
|
||||
sc6:
|
||||
TilesetFilenames:
|
||||
DESERT: sc6.des
|
||||
WINTER: sc6.win
|
||||
SNOW: sc6.sno
|
||||
TEMPERAT: sc6.tem
|
||||
JUNGLE: sc6.jun
|
||||
|
||||
craters:
|
||||
Defaults:
|
||||
UseTilesetExtension: true
|
||||
Length: *
|
||||
cr1: cr1
|
||||
cr2: cr2
|
||||
cr3: cr3
|
||||
cr4: cr4
|
||||
cr5: cr5
|
||||
cr6: cr6
|
||||
cr1:
|
||||
TilesetFilenames:
|
||||
DESERT: cr1.des
|
||||
WINTER: cr1.win
|
||||
SNOW: cr1.sno
|
||||
TEMPERAT: cr1.tem
|
||||
JUNGLE: cr1.jun
|
||||
cr2:
|
||||
TilesetFilenames:
|
||||
DESERT: cr2.des
|
||||
WINTER: cr2.win
|
||||
SNOW: cr2.sno
|
||||
TEMPERAT: cr2.tem
|
||||
JUNGLE: cr2.jun
|
||||
cr3:
|
||||
TilesetFilenames:
|
||||
DESERT: cr3.des
|
||||
WINTER: cr3.win
|
||||
SNOW: cr3.sno
|
||||
TEMPERAT: cr3.tem
|
||||
JUNGLE: cr3.jun
|
||||
cr4:
|
||||
TilesetFilenames:
|
||||
DESERT: cr4.des
|
||||
WINTER: cr4.win
|
||||
SNOW: cr4.sno
|
||||
TEMPERAT: cr4.tem
|
||||
JUNGLE: cr4.jun
|
||||
cr5:
|
||||
TilesetFilenames:
|
||||
DESERT: cr5.des
|
||||
WINTER: cr5.win
|
||||
SNOW: cr5.sno
|
||||
TEMPERAT: cr5.tem
|
||||
JUNGLE: cr5.jun
|
||||
cr6:
|
||||
TilesetFilenames:
|
||||
DESERT: cr6.des
|
||||
WINTER: cr6.win
|
||||
SNOW: cr6.sno
|
||||
TEMPERAT: cr6.tem
|
||||
JUNGLE: cr6.jun
|
||||
|
||||
smokland:
|
||||
Defaults:
|
||||
Filename: smokland.shp
|
||||
open:
|
||||
Length: 72
|
||||
Tick: 120
|
||||
@@ -438,27 +652,35 @@ smokland:
|
||||
ZOffset: 1023
|
||||
|
||||
airstrikedirection:
|
||||
arrow-t: mouse2
|
||||
arrow-t:
|
||||
Filename: mouse2.shp
|
||||
Start: 1
|
||||
Offset: 0, -15, 0
|
||||
arrow-tr: mouse2
|
||||
arrow-tr:
|
||||
Filename: mouse2.shp
|
||||
Start: 2
|
||||
Offset: 7, -7, 0
|
||||
arrow-r: mouse2
|
||||
arrow-r:
|
||||
Filename: mouse2.shp
|
||||
Start: 3
|
||||
Offset: 12, 0, 0
|
||||
arrow-br: mouse2
|
||||
arrow-br:
|
||||
Filename: mouse2.shp
|
||||
Start: 4
|
||||
Offset: 7, 7, 0
|
||||
arrow-b: mouse2
|
||||
arrow-b:
|
||||
Filename: mouse2.shp
|
||||
Start: 5
|
||||
Offset: 0, 15, 0
|
||||
arrow-bl: mouse2
|
||||
arrow-bl:
|
||||
Filename: mouse2.shp
|
||||
Start: 6
|
||||
Offset: -7, 7, 0
|
||||
arrow-l: mouse2
|
||||
arrow-l:
|
||||
Filename: mouse2.shp
|
||||
Start: 7
|
||||
Offset: -12, 0, 0
|
||||
arrow-tl: mouse2
|
||||
arrow-tl:
|
||||
Filename: mouse2.shp
|
||||
Start: 8
|
||||
Offset: -7, -7, 0
|
||||
|
||||
Reference in New Issue
Block a user