Simplify tileset-specific sequence definitions.
All magic behaviour for constructing sprite filenames has been removed in favour of an explicit Filename (and TilesetFilenames for tileset-specific sequences) property.
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@@ -1,8 +1,12 @@
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lst:
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muzzle: minigun
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Defaults:
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Filename: lst.shp
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muzzle:
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Filename: minigun.shp
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Start: 0
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Length: 6
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Facings: 8
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turret: mgun
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turret:
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Filename: mgun.shp
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Start: 0
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Facings: 32
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