tidy HackyAI

This commit is contained in:
Chris Forbes
2011-07-08 22:40:55 +12:00
committed by Paul Chote
parent c1a6b3470a
commit 5c3a6c81ae

View File

@@ -303,7 +303,6 @@ namespace OpenRA.Mods.RA
if (enemyUnits.Count > 0) if (enemyUnits.Count > 0)
{ {
//BotDebug("Found enemy "+enemyUnits.First().Info.Name);
// Found enemy units nearby. // Found enemy units nearby.
foundEnemy = true; foundEnemy = true;
var enemy = enemyUnits.OrderBy(e => (e.Location - a1.Location).LengthSquared).First(); var enemy = enemyUnits.OrderBy(e => (e.Location - a1.Location).LengthSquared).First();
@@ -314,7 +313,7 @@ namespace OpenRA.Mods.RA
if (ownUnits.Count < Info.SquadSize) if (ownUnits.Count < Info.SquadSize)
{ {
// Not enough to attack. Send more units. // Not enough to attack. Send more units.
world.IssueOrder(new Order("Stop", a1, false) { }); world.IssueOrder(new Order("Stop", a1, false));
foreach (var a2 in attackForce) foreach (var a2 in attackForce)
if (a2 != a1) if (a2 != a1)