Silence autosave audio notification

This commit is contained in:
Gustas
2026-02-22 15:45:22 +02:00
committed by Paul Chote
parent 413aa00ce6
commit 5c51f458f2
8 changed files with 17 additions and 9 deletions

View File

@@ -269,6 +269,11 @@ namespace OpenRA
return new Order(order, null, false) { IsImmediate = isImmediate, TargetString = targetString };
}
public static Order FromTargetString(string order, string targetString, bool isImmediate, uint extraData)
{
return new Order(order, null, false) { IsImmediate = isImmediate, TargetString = targetString, ExtraData = extraData };
}
public static Order FromGroupedOrder(Order grouped, Actor subject)
{
return new Order(

View File

@@ -211,7 +211,7 @@ namespace OpenRA.Network
case "GameSaved":
foreach (var nsr in orderManager.World.WorldActor.TraitsImplementing<INotifyGameSaved>())
nsr.GameSaved(orderManager.World);
nsr.GameSaved(orderManager.World, order.ExtraData != 0);
break;
case "PauseGame":

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@@ -1056,7 +1056,7 @@ namespace OpenRA.Server
Directory.CreateDirectory(baseSavePath);
GameSave.Save(Path.Combine(baseSavePath, filename));
DispatchServerOrdersToClients(Order.FromTargetString("GameSaved", filename, true));
DispatchServerOrdersToClients(Order.FromTargetString("GameSaved", filename, true, o.ExtraData));
}
break;

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@@ -373,7 +373,7 @@ namespace OpenRA.Traits
public interface IPostWorldLoaded { void PostWorldLoaded(World w, WorldRenderer wr); }
public interface INotifyGameLoading { void GameLoading(World w); }
public interface INotifyGameLoaded { void GameLoaded(World w); }
public interface INotifyGameSaved { void GameSaved(World w); }
public interface INotifyGameSaved { void GameSaved(World w, bool isAutoSave); }
public interface IGameSaveTraitData
{

View File

@@ -562,7 +562,7 @@ namespace OpenRA
}
}
public void RequestGameSave(string filename)
public void RequestGameSave(string filename, bool isAutosave)
{
// Allow traits to save arbitrary data that will be passed back via IGameSaveTraitData.ResolveTraitData
// at the end of the save restoration
@@ -580,7 +580,8 @@ namespace OpenRA
i++;
}
IssueOrder(Order.FromTargetString("CreateGameSave", filename, true));
var extraData = isAutosave ? 1u : 0u;
IssueOrder(Order.FromTargetString("CreateGameSave", filename, true, extraData));
}
public bool Disposing;

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@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.Traits
var dateTime = DateTime.UtcNow.ToString("yyyy-MM-ddTHHmmssZ", CultureInfo.InvariantCulture);
var fileName = $"{AutoSavePattern}{dateTime}{SaveFileExtension}";
self.World.RequestGameSave(fileName);
self.World.RequestGameSave(fileName, true);
ticksUntilAutoSave = GetTicksBetweenAutosaves(self);
}

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@@ -64,11 +64,13 @@ namespace OpenRA.Mods.Common.Traits
}
}
void INotifyGameSaved.GameSaved(World world)
void INotifyGameSaved.GameSaved(World world, bool isAutosave)
{
if (!world.IsReplay)
{
Game.Sound.PlayNotification(world.Map.Rules, null, "Speech", info.SavedNotification, world.RenderPlayer?.Faction.InternalName);
if (!isAutosave)
Game.Sound.PlayNotification(world.Map.Rules, null, "Speech", info.SavedNotification, world.RenderPlayer?.Faction.InternalName);
TextNotificationsManager.AddTransientLine(null, info.SavedTextNotification);
}
}

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@@ -377,7 +377,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
void Inner()
{
world.RequestGameSave(filename);
world.RequestGameSave(filename, false);
Ui.CloseWindow();
onExit();
}