Remove RequiredMods logic.
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@@ -180,18 +180,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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void LoadMod(Manifest mod)
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{
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var modId = mod.Id;
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if (!Game.IsModInstalled(modId))
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{
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var widgetArgs = new WidgetArgs
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{
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{ "mod", selectedMod },
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{ "content", content[selectedMod] },
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};
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Ui.OpenWindow("INSTALL_MOD_PANEL", widgetArgs);
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return;
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}
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if (!IsModInstalled(mod))
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{
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var widgetArgs = new WidgetArgs
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