Remove RequiredMods logic.

This commit is contained in:
Paul Chote
2017-04-01 21:48:38 +00:00
parent 43b9aa00d8
commit 5d5fd7a0e8
12 changed files with 2 additions and 126 deletions

View File

@@ -180,18 +180,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
void LoadMod(Manifest mod)
{
var modId = mod.Id;
if (!Game.IsModInstalled(modId))
{
var widgetArgs = new WidgetArgs
{
{ "mod", selectedMod },
{ "content", content[selectedMod] },
};
Ui.OpenWindow("INSTALL_MOD_PANEL", widgetArgs);
return;
}
if (!IsModInstalled(mod))
{
var widgetArgs = new WidgetArgs