fix some debug-channel stuff that beedee missed in rebase
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@@ -194,7 +194,7 @@ namespace OpenRA
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if (RemoveOnDeath)
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World.AddFrameEndTask(w => w.Remove(this));
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Log.Write("{0} #{1} killed by {2} #{3}", Info.Name, ActorID, attacker.Info.Name, attacker.ActorID);
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Log.Write("debug", "{0} #{1} killed by {2} #{3}", Info.Name, ActorID, attacker.Info.Name, attacker.ActorID);
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}
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var maxHP = this.GetMaxHP();
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