fix some debug-channel stuff that beedee missed in rebase
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@@ -220,7 +220,7 @@ namespace OpenRA.Traits
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RemainingCost = TotalCost = cost;
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OnComplete = onComplete;
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Log.Write("new ProductionItem: {0} time={1} cost={2}", item, time, cost);
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Log.Write("debug", "new ProductionItem: {0} time={1} cost={2}", item, time, cost);
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}
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public void Tick(Player player)
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