Fix force-landed transports taking off after (un)loading passengers.
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@@ -29,6 +29,7 @@ namespace OpenRA.Mods.Common.Activities
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readonly WDist unloadRange;
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Target destination;
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bool takeOffAfterUnload;
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public UnloadCargo(Actor self, WDist unloadRange, bool unloadAll = true)
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: this(self, Target.Invalid, unloadRange, unloadAll)
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@@ -74,7 +75,11 @@ namespace OpenRA.Mods.Common.Activities
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// Move to the target destination
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if (aircraft != null)
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{
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// Queue the activity even if already landed in case self.Location != destination
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QueueChild(self, new Land(self, destination, unloadRange));
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takeOffAfterUnload = !aircraft.AtLandAltitude;
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}
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else
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{
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var cell = self.World.Map.Clamp(this.self.World.Map.CellContaining(destination.CenterPosition));
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@@ -135,7 +140,7 @@ namespace OpenRA.Mods.Common.Activities
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if (cargo.Info.AfterUnloadDelay > 0)
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QueueChild(self, new Wait(cargo.Info.AfterUnloadDelay, false), true);
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if (aircraft != null && !aircraft.Info.LandWhenIdle)
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if (takeOffAfterUnload)
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QueueChild(self, new TakeOff(self), true);
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}
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@@ -105,6 +105,7 @@ namespace OpenRA.Mods.Common.Traits
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ConditionManager conditionManager;
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int loadingToken = ConditionManager.InvalidConditionToken;
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Stack<int> loadedTokens = new Stack<int>();
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bool takeOffAfterLoad;
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CPos currentCell;
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public IEnumerable<CPos> CurrentAdjacentCells { get; private set; }
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@@ -280,7 +281,10 @@ namespace OpenRA.Mods.Common.Traits
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var air = self.TraitOrDefault<Aircraft>();
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if (air != null && !air.AtLandAltitude)
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{
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takeOffAfterLoad = true;
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self.QueueActivity(new Land(self));
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}
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self.QueueActivity(new WaitFor(() => state != State.Locked, false));
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return true;
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@@ -294,9 +298,10 @@ namespace OpenRA.Mods.Common.Traits
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state = State.Free;
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self.QueueActivity(new Wait(Info.AfterLoadDelay, false));
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var air = self.TraitOrDefault<Aircraft>();
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if (air != null)
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if (takeOffAfterLoad)
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self.QueueActivity(new TakeOff(self));
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takeOffAfterLoad = false;
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}
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public string CursorForOrder(Actor self, Order order)
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