Renamed Utilities -> UtiliyHelpers for readability

This commit is contained in:
Pavel Penev
2025-04-27 16:16:45 +03:00
committed by Gustas Kažukauskas
parent 0c1875db07
commit 5de04b0db9
4 changed files with 4 additions and 4 deletions

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var modData = Game.ModData = utility.ModData;
var key = args[1];
var result = Utilities.GetTopLevelNodeByKey(modData, key,
var result = UtiliyHelpers.GetTopLevelNodeByKey(modData, key,
manifest => manifest.Rules,
map => map.RuleDefinitions,
args.Length == 3 ? args[2] : null);

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var modData = Game.ModData = utility.ModData;
var key = args[1];
var result = Utilities.GetTopLevelNodeByKey(modData, key,
var result = UtiliyHelpers.GetTopLevelNodeByKey(modData, key,
manifest => manifest.Sequences,
map => map.SequenceDefinitions,
args.Length == 3 ? args[2] : null);

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var modData = Game.ModData = utility.ModData;
var key = args[1];
var result = Utilities.GetTopLevelNodeByKey(modData, key,
var result = UtiliyHelpers.GetTopLevelNodeByKey(modData, key,
manifest => manifest.Weapons,
map => map.WeaponDefinitions,
args.Length == 3 ? args[2] : null);

View File

@@ -16,7 +16,7 @@ using OpenRA.FileSystem;
namespace OpenRA.Mods.Common.UtilityCommands
{
public static class Utilities
public static class UtiliyHelpers
{
public static MiniYamlNode GetTopLevelNodeByKey(ModData modData, string key,
Func<Manifest, ImmutableArray<string>> manifestPropertySelector,