Fix IdleTurnSpeed ignoring trait pause/disable

This commit is contained in:
reaperrr
2021-06-18 18:29:32 +02:00
committed by Paul Chote
parent 2ea6bfba7b
commit 5ecb3eec16

View File

@@ -266,7 +266,7 @@ namespace OpenRA.Mods.Common.Traits
public CPos TopLeft => self.World.Map.CellContaining(CenterPosition);
public WAngle TurnSpeed => !IsTraitDisabled && !IsTraitPaused ? Info.TurnSpeed : WAngle.Zero;
public WAngle? IdleTurnSpeed => Info.IdleTurnSpeed;
public WAngle? IdleTurnSpeed => !IsTraitDisabled && !IsTraitPaused ? Info.IdleTurnSpeed : null;
public Actor ReservedActor { get; private set; }
public bool MayYieldReservation { get; private set; }