Added HitShapes
New IHitShape interface. Added Circle, Capsule and Rectangle shapes.
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46
OpenRA.Mods.Common/HitShapes/Circle.cs
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46
OpenRA.Mods.Common/HitShapes/Circle.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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namespace OpenRA.Mods.Common.HitShapes
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{
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public class CircleShape : IHitShape
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{
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public WDist OuterRadius { get { return Radius; } }
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[FieldLoader.Require]
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public readonly WDist Radius = new WDist(426);
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public CircleShape() { }
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public CircleShape(WDist radius) { Radius = radius; }
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public void Initialize() { }
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public WDist DistanceFromEdge(WVec v)
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{
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return new WDist(Math.Max(0, v.Length - Radius.Length));
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}
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public WDist DistanceFromEdge(WPos pos, Actor actor)
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{
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return DistanceFromEdge(pos - actor.CenterPosition);
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}
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public void DrawCombatOverlay(WorldRenderer wr, RgbaColorRenderer wcr, Actor actor)
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{
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RangeCircleRenderable.DrawRangeCircle(wr, actor.CenterPosition, Radius, 1, Color.Yellow, 0, Color.Yellow);
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}
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}
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}
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