Move BeamRenderable into Mods.RA.
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@@ -200,7 +200,6 @@
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<Compile Include="Graphics\VoxelAnimation.cs" />
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<Compile Include="Graphics\VoxelRenderable.cs" />
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<Compile Include="Graphics\TextRenderable.cs" />
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<Compile Include="Graphics\BeamRenderable.cs" />
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<Compile Include="Graphics\ContrailRenderable.cs" />
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<Compile Include="Widgets\ViewportControllerWidget.cs" />
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<Compile Include="Traits\Player\FrozenActorLayer.cs" />
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