Add RA Actor Categories

This commit is contained in:
rob-v
2017-06-28 23:52:58 +02:00
committed by reaperrr
parent 686686417f
commit 6005b59064
2 changed files with 51 additions and 0 deletions

View File

@@ -268,6 +268,8 @@
BodyOrientation:
UseClassicFacingFudge: True
HitShape:
EditorTilesetFilter:
Categories: Vehicle
^Tank:
Inherits: ^Vehicle
@@ -384,6 +386,8 @@
HitShape:
Type: Circle
Radius: 128
EditorTilesetFilter:
Categories: Infantry
^Soldier:
Inherits: ^Infantry
@@ -420,6 +424,8 @@
Wanders:
MinMoveDelay: 150
MaxMoveDelay: 750
EditorTilesetFilter:
Categories: Civilian infantry
^ArmedCivilian:
Inherits@AUTOTARGET: ^AutoTargetGround
@@ -469,6 +475,7 @@
MustBeDestroyed:
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
Categories: Naval
Voiced:
VoiceSet: VehicleVoice
WithFacingSpriteBody:
@@ -525,6 +532,8 @@
Voiced:
VoiceSet: GenericVoice
HitShape:
EditorTilesetFilter:
Categories: Aircraft
^Plane:
Inherits: ^NeutralPlane
@@ -581,6 +590,8 @@
Tooltip:
GenericName: Structure
Demolishable:
EditorTilesetFilter:
Categories: Building
^Building:
Inherits: ^BasicBuilding
@@ -621,6 +632,8 @@
Explodes:
Weapon: SmallBuildingExplode
EmptyWeapon: SmallBuildingExplode
EditorTilesetFilter:
Categories: Defense
^Wall:
Inherits@1: ^ExistsInWorld
@@ -654,6 +667,8 @@
FrozenUnderFogUpdatedByGps:
Health:
HP: 100
EditorTilesetFilter:
Categories: Wall
^Gate:
Inherits: ^BasicBuilding
@@ -677,6 +692,8 @@
OpeningSound: cashturn.aud
ClosingSound: cashturn.aud
TerrainTypes: Clear, Road
EditorTilesetFilter:
Categories: Gate
^TechBuilding:
Inherits: ^BasicBuilding
@@ -689,6 +706,8 @@
Name: Civilian Building
GenericVisibility: None
FrozenUnderFog:
EditorTilesetFilter:
Categories: Tech building
^FakeBuilding:
Inherits: ^Building
@@ -708,6 +727,8 @@
ZOffset: 256
-EmitInfantryOnSell:
-MustBeDestroyed:
EditorTilesetFilter:
Categories: Fake
^InfiltratableFake:
Targetable:
@@ -745,6 +766,7 @@
Palette: terrain
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
Categories: Civilian building
SpawnActorOnDeath@1:
Actor: c1
Probability: 40
@@ -808,6 +830,7 @@
ScriptTriggers:
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
Categories: Tree
^TreeHusk:
Inherits@1: ^SpriteActor
@@ -821,6 +844,8 @@
ShowOwnerRow: false
FrozenUnderFog:
ScriptTriggers:
EditorTilesetFilter:
Categories: Tree
^BasicHusk:
Inherits@1: ^SpriteActor
@@ -833,6 +858,8 @@
ScriptTriggers:
WithFacingSpriteBody:
HitShape:
EditorTilesetFilter:
Categories: Husk
^Husk:
Inherits: ^BasicHusk
@@ -869,6 +896,8 @@
Spins: False
Moves: True
Velocity: 86
EditorTilesetFilter:
Categories: Husk
^HelicopterHusk:
Inherits: ^BasicHusk
@@ -923,6 +952,7 @@
ScriptTriggers:
EditorTilesetFilter:
RequireTilesets: DESERT
Categories: Rock
^DesertCivBuilding:
Inherits: ^CivBuilding
@@ -961,6 +991,8 @@
ShadowSequence: idle
RequiresCondition: parachute
ConditionManager:
EditorTilesetFilter:
Categories: System
^Mine:
Inherits: ^SpriteActor
@@ -989,6 +1021,8 @@
Immobile:
OccupiesSpace: true
HitShape:
EditorTilesetFilter:
Categories: System
^DisabledOverlay:
WithColoredOverlay@IDISABLE:

View File

@@ -150,6 +150,8 @@ CAMERA:
WithSpriteBody:
RenderSpritesEditorOnly:
Image: camera
EditorTilesetFilter:
Categories: System
camera.paradrop:
Inherits: CAMERA
@@ -192,6 +194,8 @@ FLARE:
Name: Flare
ShowOwnerRow: false
AutoSelectionSize:
EditorTilesetFilter:
Categories: System
MINE:
Inherits@1: ^SpriteActor
@@ -208,6 +212,8 @@ MINE:
RadarColorFromTerrain:
Terrain: Ore
SeedsResource:
EditorTilesetFilter:
Categories: Resource spawn
GMINE:
Inherits@1: ^SpriteActor
@@ -225,6 +231,8 @@ GMINE:
Terrain: Gems
SeedsResource:
ResourceType: Gems
EditorTilesetFilter:
Categories: Resource spawn
RAILMINE:
Inherits@1: ^SpriteActor
@@ -239,6 +247,7 @@ RAILMINE:
Dimensions: 2,1
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
Categories: Civilian building
QUEE:
Inherits@1: ^SpriteActor
@@ -253,6 +262,7 @@ QUEE:
AppearsOnRadar:
EditorTilesetFilter:
RequireTilesets: INTERIOR
Categories: Critter
LAR1:
Inherits@1: ^SpriteActor
@@ -269,6 +279,7 @@ LAR1:
AppearsOnRadar:
EditorTilesetFilter:
RequireTilesets: INTERIOR
Categories: Critter
LAR2:
Inherits@1: LAR1
@@ -347,6 +358,8 @@ mpspawn:
RenderSpritesEditorOnly:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
Categories: System
waypoint:
EditorOnlyTooltip:
@@ -358,6 +371,8 @@ waypoint:
RenderSpritesEditorOnly:
BodyOrientation:
QuantizedFacings: 1
EditorTilesetFilter:
Categories: System
^fact.colorpicker:
Inherits: FACT
@@ -379,3 +394,5 @@ CTFLAG:
-Selectable:
-SelectionDecorations:
-Targetable:
EditorTilesetFilter:
Categories: System