Add a lua function to query the terrain type of a cell

This commit is contained in:
abcdefg30
2017-02-12 18:55:15 +01:00
parent a3aab6f051
commit 603e7ca408

View File

@@ -101,6 +101,12 @@ namespace OpenRA.Mods.Common.Scripting
return Context.World.Map.CenterOfCell(cell);
}
[Desc("Returns the type of the terrain at the target cell.")]
public string TerrainType(CPos cell)
{
return Context.World.Map.GetTerrainInfo(cell).Type;
}
[Desc("Returns true if there is only one human player.")]
public bool IsSinglePlayer { get { return Context.World.LobbyInfo.IsSinglePlayer; } }