oops; some of those orders always applied to player0

This commit is contained in:
Chris Forbes
2009-12-02 21:19:26 +13:00
parent b5b80d4f7f
commit 609271a4ca

View File

@@ -311,7 +311,7 @@ namespace OpenRA.Server
}
DispatchOrders(null, 0,
new ServerOrder(0, "SetPalette", pal.ToString()).Serialize());
new ServerOrder(conn.PlayerIndex, "SetPalette", pal.ToString()).Serialize());
}
if (so.Data.StartsWith("/race "))
@@ -325,7 +325,7 @@ namespace OpenRA.Server
}
DispatchOrders(null, 0,
new ServerOrder(0, "SetRace", race.ToString()).Serialize());
new ServerOrder(conn.PlayerIndex, "SetRace", race.ToString()).Serialize());
}
break;