remove reference to non-existing idle sequences

This commit is contained in:
Matthias Mailänder
2014-09-05 15:29:43 +02:00
parent a81ce5f318
commit 60d31e643e
3 changed files with 5 additions and 5 deletions

View File

@@ -233,7 +233,7 @@ FREMEN:
Weapon: Slung
AttackFrontal:
RenderInfantry:
IdleAnimations: stand,stand2
IdleAnimations: stand
TakeCover:
Cloak:
InitialDelay: 250
@@ -265,7 +265,7 @@ GRENADIER:
AttackFrontal:
TakeCover:
RenderInfantry:
IdleAnimations: stand,stand2
IdleAnimations: stand
Explodes:
Weapon: UnitExplodeSmall
Chance: 100

View File

@@ -231,7 +231,7 @@ SARDAUKAR:
Range: 6c0
TakeCover:
RenderInfantry:
IdleAnimations: stand,stand2
IdleAnimations: stand
Armament@PRIMARY:
Weapon: Vulcan
Armament@SECONDARY:

View File

@@ -20,7 +20,7 @@ RIFLE:
AttackFrontal:
TakeCover:
RenderInfantry:
IdleAnimations: stand,stand2
IdleAnimations: stand
ENGINEER:
Inherits: ^Infantry
@@ -72,7 +72,7 @@ BAZOOKA:
AttackFrontal:
TakeCover:
RenderInfantry:
IdleAnimations: stand,stand2
IdleAnimations: stand
MEDIC:
Inherits: ^Infantry