remove reference to non-existing idle sequences
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@@ -20,7 +20,7 @@ RIFLE:
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AttackFrontal:
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TakeCover:
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RenderInfantry:
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IdleAnimations: stand,stand2
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IdleAnimations: stand
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ENGINEER:
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Inherits: ^Infantry
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@@ -72,7 +72,7 @@ BAZOOKA:
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AttackFrontal:
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TakeCover:
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RenderInfantry:
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IdleAnimations: stand,stand2
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IdleAnimations: stand
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MEDIC:
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Inherits: ^Infantry
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