aftermath packages get loaded that way too.

This commit is contained in:
Chris Forbes
2010-01-20 21:55:15 +13:00
parent a2b6384f70
commit 6194791aab
2 changed files with 2 additions and 3 deletions

View File

@@ -57,9 +57,6 @@ namespace OpenRa
FileSystem.MountDefaultPackages();
if (Game.Settings.UseAftermath)
FileSystem.MountAftermathPackages();
bool windowed = !Game.Settings.Fullscreen;
renderer = new Renderer(this, GetResolution(settings), windowed);