Improved visuals, added WormSign norification
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@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA
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"This conflicts with player orders and should only be added to animal creeps.")]
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class AttackWanderInfo : ITraitInfo
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{
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readonly public int WanderMoveRadius = 10;
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public readonly int WanderMoveRadius = 10;
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[Desc("Number of ticks to wait until decreasing the effective move radius.")]
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public readonly int MoveReductionRadiusScale = 5;
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