added hospital/bio lab to RA
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@@ -12,6 +12,15 @@ FCOM:
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Range: 10
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Range: 10
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Bib:
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Bib:
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HOSP:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: Hospital
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RepairsUnits:
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V01:
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V01:
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Inherits: ^CivBuilding
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Inherits: ^CivBuilding
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Building:
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Building:
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@@ -121,6 +130,15 @@ MISS:
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Type: Wood
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Type: Wood
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Bib:
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Bib:
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BIO:
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Tooltip:
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Name: Biological Lab
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OILB:
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OILB:
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Inherits: ^CivBuilding
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Inherits: ^CivBuilding
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Selectable:
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Selectable:
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@@ -111,6 +111,9 @@
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Offset: 0,-10
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Offset: 0,-10
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CrushableInfantry:
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CrushableInfantry:
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CrushSound: squishy2.aud
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CrushSound: squishy2.aud
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RepairableNear:
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Buildings: hosp
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CloseEnough: 1
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^Ship:
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^Ship:
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AppearsOnRadar:
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AppearsOnRadar:
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