added extra d2k buildings for creeps/neutral
new SHPs, needs update for d2k-packages.zip
This commit is contained in:
@@ -164,6 +164,13 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "2991", "2992", Path.Combine(PathToSHPs, "starporto"), "--building"},
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "2993", "2995", Path.Combine(PathToSHPs, "lighto"), "--building"},
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "2996", "2997", Path.Combine(PathToSHPs, "palaceo"), "--building"},
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "2998", "2998", Path.Combine(PathToSHPs, "sietch"), "--building"},
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "2999", "3000", Path.Combine(PathToSHPs, "starportc"), "--building"},
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "3001", "3003", Path.Combine(PathToSHPs, "heavyc"), "--building"},
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "3004", "3005", Path.Combine(PathToSHPs, "palacec"), "--building"},
|
||||
//conyardc repetition
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "3008", "3013", Path.Combine(PathToSHPs, "plates")},
|
||||
//projectiles
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "3370", "3380", Path.Combine(PathToSHPs, "unload"), "--projectile"},
|
||||
//explosions
|
||||
new string[] {"--r8", PathToDataR8, PathToPalette, "3549", "3564", Path.Combine(PathToSHPs, "wormjaw")},
|
||||
@@ -474,6 +481,11 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
|
||||
new string[] {"--shp", Path.Combine(PathToSHPs, "missile_launch.png"), "96"},
|
||||
new string[] {"--shp", Path.Combine(PathToSHPs, "mouse.png"), "48"},
|
||||
new string[] {"--shp", Path.Combine(PathToSHPs, "spice0.png"), "32"},
|
||||
new string[] {"--shp", Path.Combine(PathToSHPs, "sietch.png"), "64"},
|
||||
new string[] {"--shp", Path.Combine(PathToSHPs, "starportc.png"), "96"},
|
||||
new string[] {"--shp", Path.Combine(PathToSHPs, "heavyc.png"), "96"},
|
||||
new string[] {"--shp", Path.Combine(PathToSHPs, "palacec.png"), "96"},
|
||||
new string[] {"--shp", Path.Combine(PathToSHPs, "plates.png"), "32"},
|
||||
};
|
||||
|
||||
var SHPsToTranspose = new string[][]
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
# add game logic for concrete plates (use terrain overlay from bridges/ressources)
|
||||
# allow placing turrets on walls
|
||||
# make sandworm behave like a moving anti-everything mine (currently not attacking anything)
|
||||
# add neutral buildings: emperor palace, fremen siech, smugglers factory
|
||||
# allow upgrades
|
||||
# add muzzles and explosions (currently falls back to RA)
|
||||
# create a shellmap (currently just a blank placeholder)
|
||||
|
||||
@@ -86,7 +86,7 @@ Movies:
|
||||
|
||||
LoadScreen: D2kLoadScreen
|
||||
InstallerMenuWidget: INSTALL_PANEL
|
||||
TestFile: carryall.shp
|
||||
TestFile: plates.shp
|
||||
PackageURL: http://open-ra.org/get-dependency.php?file=d2k-packages
|
||||
|
||||
ServerTraits:
|
||||
|
||||
@@ -492,4 +492,52 @@
|
||||
Reservable:
|
||||
RepairsUnits:
|
||||
Interval: 10
|
||||
RallyPoint:
|
||||
RallyPoint:
|
||||
|
||||
SIETCH:
|
||||
Inherits: ^Building
|
||||
Tooltip:
|
||||
Name: Fremen Sietch
|
||||
Building:
|
||||
Power: 0
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
TerrainTypes: Cliff
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 10
|
||||
-GivesBuildableArea:
|
||||
-Sellable:
|
||||
-Capturable:
|
||||
-CapturableBar:
|
||||
|
||||
STARPORTC:
|
||||
Inherits: ^STARPORT
|
||||
ProductionAirdrop:
|
||||
ReadyAudio:
|
||||
ProductionQueue@Vehicle:
|
||||
QueuedAudio:
|
||||
ReadyAudio:
|
||||
OnHoldAudio:
|
||||
CancelledAudio:
|
||||
BlockedAudio:
|
||||
-Buildable:
|
||||
|
||||
PALACEC:
|
||||
Inherits: ^PALACE
|
||||
-Buildable:
|
||||
|
||||
HEAVYC:
|
||||
Inherits: ^HEAVY
|
||||
-Buildable:
|
||||
RenderBuildingWarFactory:
|
||||
Image: HEAVYC
|
||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio:
|
||||
QueuedAudio:
|
||||
OnHoldAudio:
|
||||
CancelledAudio:
|
||||
BlockedAudio:
|
||||
Reference in New Issue
Block a user